Age | Commit message (Collapse) | Author | |
---|---|---|---|
2024-12-10 | Input: binds can now make the clipboard available while held, config option ↵ | Kae | |
to always allow | |||
2024-02-19 | Removed some redundant std::move usages in return statements. | Kai Blaschke | |
2024-02-19 | Fixed a huge amount of Clang warnings | Kai Blaschke | |
On Linux and macOS, using Clang to compile OpenStarbound produces about 400 MB worth of warnings during the build, making the compiler output unreadable and slowing the build down considerably. 99% of the warnings were unqualified uses of std::move and std::forward, which are now all properly qualified. Fixed a few other minor warnings about non-virtual destructors and some uses of std::move preventing copy elision on temporary objects. Most remaining warnings are now unused parameters. | |||
2023-11-02 | Add input.mousePosition | Kae | |
2023-10-30 | Alias short bind, key, mouse input functions | Kae | |
2023-07-21 | Support for changing the game's timescale | Kae | |
Context-specific (like per-world) timescales can also be added later | |||
2023-07-20 | Add voice muting, add input key and mouse functions | Kae | |
2023-07-02 | Input Binding support | Kae | |