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AgeCommit message (Collapse)Author
2025-06-03add player.nametag, player.setNametag, world.entityNametagKae
2025-03-23more block swap fixeschililisoup
2025-03-21block swap fixeschililisoup
2025-03-20block swappingchililisoup
2024-09-11Network compatibility changesKae
2024-03-20experiment: unclamped lightingKae
2024-03-17InterpolationTracker operates on time in seconds instead of steps nowKae
2024-03-09hopefully fix #33Kae
in OpenStarbound, players can place blocks with their own collision type. this can cause objects to override the collision type if the object has material spaces and a previous attempt at accounting for this led to that bug: giving object collision its own field in the server tile should fix this
2024-02-28Fixed remaining compiler warningsKai Blaschke
Some warnings (e.g. in Opus and the tests) can't be fixed, only suppressed.
2024-02-25Use "#pragma once" instead of include guardsKai Blaschke
2024-02-19Fixed a huge amount of Clang warningsKai Blaschke
On Linux and macOS, using Clang to compile OpenStarbound produces about 400 MB worth of warnings during the build, making the compiler output unreadable and slowing the build down considerably. 99% of the warnings were unqualified uses of std::move and std::forward, which are now all properly qualified. Fixed a few other minor warnings about non-virtual destructors and some uses of std::move preventing copy elision on temporary objects. Most remaining warnings are now unused parameters.
2023-11-30Fix constant tile entity space updatesKae
2023-10-10Tweak tool suppression logic for vehiclesKae
2023-08-21Objects can now be placed under tiles that have non-block collisionKae
2023-08-20Hook tile meshing up to Material Item drop and previewKae
2023-08-19Add collision cycling to Material itemsKae
2023-08-18Various improvementsKae
You can now right click empty slots to insert one from swap. Added unique sounds for the swap slot count incrementing/decrementing. Material placement now plays sounds.
2023-07-29Allow desired entity ID to be specified in addEntityKae
2023-07-21Support for changing the game's timescaleKae
Context-specific (like per-world) timescales can also be added later
2023-07-20Let players use tools in loungesKae
2023-06-30bring player inspection back!Kae
2023-06-29Move lighting calculation to separate threadKae
2023-06-27The Formatting String CatastropheKae
2023-06-27Nameplate and chat bubble improvementsKae
They should stack much better now. I also hooked up the true mouth position to the name-tag, but it's too shaky on chat bubbles.
2023-06-25More directives optimizationKae
2023-06-20everything everywhereKae
all at once