Age | Commit message (Collapse) | Author | |
---|---|---|---|
2024-09-11 | Network compatibility changes | Kae | |
2024-06-09 | add Projectile::velocity | Kae | |
thanks to Bott for suggesting | |||
2024-04-15 | Add volume and pitch to projectile sound actions | Kae | |
did it to some chat bubble thing too lol, why not. | |||
2024-03-26 | experiment: auto-conversion of object spread lights to hybrid spread/point ↵ | Kae | |
lights | |||
2024-03-20 | experiment: unclamped lighting | Kae | |
2024-03-17 | InterpolationTracker operates on time in seconds instead of steps now | Kae | |
2024-03-11 | change tickNetInterpolation calls to use dt value | Kae | |
2024-02-19 | Fixed a huge amount of Clang warnings | Kai Blaschke | |
On Linux and macOS, using Clang to compile OpenStarbound produces about 400 MB worth of warnings during the build, making the compiler output unreadable and slowing the build down considerably. 99% of the warnings were unqualified uses of std::move and std::forward, which are now all properly qualified. Fixed a few other minor warnings about non-virtual destructors and some uses of std::move preventing copy elision on temporary objects. Most remaining warnings are now unused parameters. | |||
2023-08-15 | Rename global WorldTimestep var to more appropriate name | Kae | |
2023-08-02 | Add loading icon when swapping character | Kae | |
2023-07-21 | Support for changing the game's timescale | Kae | |
Context-specific (like per-world) timescales can also be added later | |||
2023-06-29 | Move lighting calculation to separate thread | Kae | |
2023-06-28 | Don't do spatial logging on the server | Kae | |
2023-06-27 | The Formatting String Catastrophe | Kae | |
2023-06-25 | Upgrade to C++17 | Kae | |
2023-06-20 | everything everywhere | Kae | |
all at once |