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path: root/source/game/StarPlayerStorage.cpp
AgeCommit message (Collapse)Author
2025-04-27change savePlayer log level to Debug because it's annoying actuallyKae
2025-03-16warn when two player files have the same UUIDKae
2025-03-16log player savingKae
2025-02-08Search character by nameVladimir Krasheninnikov
2024-04-24feat: unicode emoji support + other stuffKae
2024-03-08Merge launcher branchKae
2024-02-19Fixed a huge amount of Clang warningsKai Blaschke
On Linux and macOS, using Clang to compile OpenStarbound produces about 400 MB worth of warnings during the build, making the compiler output unreadable and slowing the build down considerably. 99% of the warnings were unqualified uses of std::move and std::forward, which are now all properly qualified. Fixed a few other minor warnings about non-virtual destructors and some uses of std::move preventing copy elision on temporary objects. Most remaining warnings are now unused parameters.
2023-11-27Update StarPlayerStorage.cppKae
2023-11-24fallback to hex string when a player UUID has no corresponding filenameKae
2023-08-02Update StarPlayerStorage.cppKae
2023-08-02Backups are now placed in their own directoryKae
2023-08-02Game can now load players with non-uuid filenamesKae
2023-07-24Fix ToolUser exception when swapping playerKae
Also made /swap by name exclude the current player when searching
2023-07-22Add character swapping (no GUI yet)Kae
2023-06-27The Formatting String CatastropheKae
2023-06-20everything everywhereKae
all at once