Age | Commit message (Collapse) | Author | |
---|---|---|---|
2025-06-03 | add player.nametag, player.setNametag, world.entityNametag | Kae | |
2025-05-31 | armor: support for flipDirectives, fix activeItem arm frames with directives ↵ | Kae | |
breaking on custom armor | |||
2025-04-26 | songbook Lua bindings, give NPCs songbooks | Kae | |
2025-03-20 | block swapping | chililisoup | |
2025-02-01 | add command to disable head rotation per-char | Kae | |
2025-01-01 | Update StarPlayer.cpp | Kae | |
[skip ci] | |||
2024-12-26 | ! Fix head rotation not showing on other players | Kae | |
2024-12-26 | Head Rotation | Kae | |
(way too hardcoded, not ideal but it will do in the meantime as many have been asking for it) | |||
2024-10-21 | Move teamMembers impl to Lua bindings | Kae | |
avoiding including UniverseClient.hpp and TeamClient.hpp in StarPlayer | |||
2024-10-19 | Player teammembers | Degranon | |
2024-09-11 | Network compatibility changes | Kae | |
2024-09-02 | add Player::currentState | Kae | |
2024-06-17 | Inspecting now logs to the chat | Kae | |
TODO: make configurable! | |||
2024-04-29 | fix: scale not applying to NPCs properly and applying post-rotation | Kae | |
2024-04-14 | feat: nicer Humanoid ?scalenearest rendering | Kae | |
2024-03-20 | experiment: unclamped lighting | Kae | |
2024-03-15 | fix late aimPosition | Kae | |
2024-03-11 | Tile Prediction: make refunds silent | Kae | |
2024-03-11 | change tickNetInterpolation calls to use dt value | Kae | |
2024-03-09 | minor code polish | Kae | |
2024-03-07 | inventory and hotbar size mismatch fixes | WasabiRaptor | |
I realized why that was there checking patch arrays in a more clean manner also support for checking values in other files using a string in the patch arrays Revert "checking patch arrays in a more clean manner" sorry that wasn't supposed to be in this one | |||
2024-02-28 | Fixed remaining compiler warnings | Kai Blaschke | |
Some warnings (e.g. in Opus and the tests) can't be fixed, only suppressed. | |||
2024-02-19 | Fixed a huge amount of Clang warnings | Kai Blaschke | |
On Linux and macOS, using Clang to compile OpenStarbound produces about 400 MB worth of warnings during the build, making the compiler output unreadable and slowing the build down considerably. 99% of the warnings were unqualified uses of std::move and std::forward, which are now all properly qualified. Fixed a few other minor warnings about non-virtual destructors and some uses of std::move preventing copy elision on temporary objects. Most remaining warnings are now unused parameters. | |||
2023-10-25 | Add player Lua functions from SE | Kae | |
2023-10-13 | Fix deployment light sources | Kae | |
2023-10-10 | Tweak tool suppression logic for vehicles | Kae | |
2023-08-19 | blah | Kae | |
2023-08-18 | Various improvements | Kae | |
You can now right click empty slots to insert one from swap. Added unique sounds for the swap slot count incrementing/decrementing. Material placement now plays sounds. | |||
2023-08-18 | Item drops inherit player velocity, other stuff | Kae | |
2023-08-18 | Armor Item improvements (& other misc) | Kae | |
TODO: Make option to return to previewing with dummy | |||
2023-08-18 | Item Drop Improvements | Kae | |
2023-08-15 | Rename global WorldTimestep var to more appropriate name | Kae | |
2023-08-02 | SwimIdle tech parent state | Kae | |
2023-08-02 | Player: Make interaction radius scriptable | Kae | |
2023-07-29 | Fix net identity not updating after swapping character | Kae | |
2023-07-24 | Fix ToolUser exception when swapping player | Kae | |
Also made /swap by name exclude the current player when searching | |||
2023-07-23 | Cache certain item generation calls from interfaces | Kae | |
Helps a little with the lag from recipes when having crafting interfaces open, but it's still noticeable. Also micro-optimized Root maintenance by unlocking the Root mutexes for their respective shared_ptrs earlier once we have our own shared_ptr. | |||
2023-07-22 | Add character swapping (no GUI yet) | Kae | |
2023-07-21 | Support for changing the game's timescale | Kae | |
Context-specific (like per-world) timescales can also be added later | |||
2023-07-20 | Let players use tools in lounges | Kae | |
2023-07-13 | Add vanilla-compatible raw broadcasts | Kae | |
2023-07-12 | Initial work | Kae | |
2023-06-30 | bring player inspection back! | Kae | |
2023-06-30 | Update StarPlayer.cpp | Kae | |
2023-06-29 | Move lighting calculation to separate thread | Kae | |
2023-06-29 | Lua: player.* identity getters and setters | Kae | |
2023-06-28 | ok maybe don't override the animation state if it's walk | Kae | |
2023-06-28 | Add extremely basic controller support (only movement) | Kae | |
2023-06-28 | Add unused support for using the actual humanoid for armor preview | Kae | |
2023-06-28 | Don't do spatial logging on the server | Kae | |