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path: root/source/game/StarObject.cpp
AgeCommit message (Collapse)Author
2025-03-17read retainObjectParametersInItem from parametersKae
2024-09-11Network compatibility changesKae
2024-07-25well that doesn't compile outside MSVC apparentlyKae
2024-07-25Update StarObject.cppKae
2024-07-25Object::init - avoid throwing if 'scripts' parameter isn't an array for some ↵Kae
reason
2024-06-22Read object script paths from params again taking relative paths into accountKae
also made build artifact names a bit more consistent
2024-06-20revert Object script change for nowKae
didn't consider relative paths
2024-06-17add Object::clientEntityMode, & read scripts from paramsKae
Suggested by Bott
2024-04-23Fix text after an unclosed ^ tag not wrappingKae
2024-03-26experiment: auto-conversion of object spread lights to hybrid spread/point ↵Kae
lights
2024-03-20experiment: unclamped lightingKae
2024-02-19Fixed a huge amount of Clang warningsKai Blaschke
On Linux and macOS, using Clang to compile OpenStarbound produces about 400 MB worth of warnings during the build, making the compiler output unreadable and slowing the build down considerably. 99% of the warnings were unqualified uses of std::move and std::forward, which are now all properly qualified. Fixed a few other minor warnings about non-virtual destructors and some uses of std::move preventing copy elision on temporary objects. Most remaining warnings are now unused parameters.
2023-08-20Fix object color suffix not applying if it's the only directiveKae
2023-07-21Fix rare backwards compatibility issue with optimized directives in object ↵Kae
"color"
2023-07-21Support for changing the game's timescaleKae
Context-specific (like per-world) timescales can also be added later
2023-06-29Move lighting calculation to separate threadKae
2023-06-27The Formatting String CatastropheKae
2023-06-27Nameplate and chat bubble improvementsKae
They should stack much better now. I also hooked up the true mouth position to the name-tag, but it's too shaky on chat bubbles.
2023-06-25Fix up new Object directives handling, more directives rendering ↵Kae
improvements, fix chat bubbles and nametags only moving every 2px
2023-06-25More improvements to directivesKae
Error logging is back where it should be
2023-06-24Pretty much working nowKae
2023-06-20everything everywhereKae
all at once