Веб-сайт самохостера Lotigara

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path: root/source/game/StarNpc.cpp
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2025-06-03add player.nametag, player.setNametag, world.entityNametagKae
2025-04-26songbook Lua bindings, give NPCs songbooksKae
2024-09-11Network compatibility changesKae
2024-04-29fix: scale not applying to NPCs properly and applying post-rotationKae
2024-04-14feat: nicer Humanoid ?scalenearest renderingKae
2024-03-20experiment: unclamped lightingKae
2024-03-11change tickNetInterpolation calls to use dt valueKae
2024-02-19Fixed a huge amount of Clang warningsKai Blaschke
On Linux and macOS, using Clang to compile OpenStarbound produces about 400 MB worth of warnings during the build, making the compiler output unreadable and slowing the build down considerably. 99% of the warnings were unqualified uses of std::move and std::forward, which are now all properly qualified. Fixed a few other minor warnings about non-virtual destructors and some uses of std::move preventing copy elision on temporary objects. Most remaining warnings are now unused parameters.
2023-08-18Various improvementsKae
You can now right click empty slots to insert one from swap. Added unique sounds for the swap slot count incrementing/decrementing. Material placement now plays sounds.
2023-08-15Rename global WorldTimestep var to more appropriate nameKae
2023-08-01Update StarNpc.cppKae
2023-08-01Update StarNpc.cppKae
2023-07-29Update StarNpc.cppKae
2023-07-29Make client-side NPC collisionPoly override opt-inKae
2023-07-26Update StarNpc.cppKae
2023-07-26client-side NPCsKae
2023-07-21Support for changing the game's timescaleKae
Context-specific (like per-world) timescales can also be added later
2023-06-29Move lighting calculation to separate threadKae
2023-06-28Don't do spatial logging on the serverKae
2023-06-27Nameplate and chat bubble improvementsKae
They should stack much better now. I also hooked up the true mouth position to the name-tag, but it's too shaky on chat bubbles.
2023-06-25More directives optimizationKae
2023-06-20everything everywhereKae
all at once