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path: root/source/game/StarMovementController.cpp
AgeCommit message (Collapse)Author
2024-02-28Fixed remaining compiler warningsKai Blaschke
Some warnings (e.g. in Opus and the tests) can't be fixed, only suppressed.
2024-02-19Fixed a huge amount of Clang warningsKai Blaschke
On Linux and macOS, using Clang to compile OpenStarbound produces about 400 MB worth of warnings during the build, making the compiler output unreadable and slowing the build down considerably. 99% of the warnings were unqualified uses of std::move and std::forward, which are now all properly qualified. Fixed a few other minor warnings about non-virtual destructors and some uses of std::move preventing copy elision on temporary objects. Most remaining warnings are now unused parameters.
2023-08-15Rename global WorldTimestep var to more appropriate nameKae
2023-07-26client-side NPCsKae
2023-07-21Support for changing the game's timescaleKae
Context-specific (like per-world) timescales can also be added later
2023-06-30Fix movement controllers falling through platforms at low timestep hzKae
2023-06-23Use the correct interpolator for MovementController rotationKae
2023-06-20everything everywhereKae
all at once