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path: root/source/frontend/StarWireInterface.cpp
AgeCommit message (Collapse)Author
2024-05-15don't crash when drawing wires connected to a non-existent nodeKae
2024-03-29wire interface: fetch render vars on init instead of every wire (wtf?)Kae
2024-03-29don't deselect the wire after making one connectionKae
2024-02-28Fixed remaining compiler warningsKai Blaschke
Some warnings (e.g. in Opus and the tests) can't be fixed, only suppressed.
2023-07-21Support for changing the game's timescaleKae
Context-specific (like per-world) timescales can also be added later
2023-07-05Wire rendering improvementsKae
2023-06-20everything everywhereKae
all at once