Age | Commit message (Collapse) | Author | |
---|---|---|---|
2025-04-25 | allow forcing legacy connections | Bottinator22 | |
2025-02-03 | Focus on the password field when selecting the servers | Degranon | |
2025-02-03 | fix two bugs and optimize images | Kae | |
[skip ci] | |||
2025-02-03 | Create the server selection list pane | Degranon | |
2024-12-18 | Update StarTitleScreen.cpp | Bottinator22 | |
2024-02-19 | Fixed a huge amount of Clang warnings | Kai Blaschke | |
On Linux and macOS, using Clang to compile OpenStarbound produces about 400 MB worth of warnings during the build, making the compiler output unreadable and slowing the build down considerably. 99% of the warnings were unqualified uses of std::move and std::forward, which are now all properly qualified. Fixed a few other minor warnings about non-virtual destructors and some uses of std::move preventing copy elision on temporary objects. Most remaining warnings are now unused parameters. | |||
2023-07-21 | Support for changing the game's timescale | Kae | |
Context-specific (like per-world) timescales can also be added later | |||
2023-06-30 | Title music fades in/out | Kae | |
2023-06-30 | Change default menu logo | Kae | |
2023-06-30 | Change how the game renders the world backdrops | Kae | |
2023-06-28 | Don't do spatial logging on the server | Kae | |
2023-06-26 | HD Cursor | Kae | |
2023-06-23 | Hardware Cursor support | Kae | |
Updated SDL2 for this, so lib\ is no longer gitignored | |||
2023-06-20 | everything everywhere | Kae | |
all at once |