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path: root/source/frontend/StarScriptPane.cpp
AgeCommit message (Collapse)Author
2024-02-19Fixed a huge amount of Clang warningsKai Blaschke
On Linux and macOS, using Clang to compile OpenStarbound produces about 400 MB worth of warnings during the build, making the compiler output unreadable and slowing the build down considerably. 99% of the warnings were unqualified uses of std::move and std::forward, which are now all properly qualified. Fixed a few other minor warnings about non-virtual destructors and some uses of std::move preventing copy elision on temporary objects. Most remaining warnings are now unused parameters.
2023-07-29Reset script panes on character swapKae
2023-07-21Support for changing the game's timescaleKae
Context-specific (like per-world) timescales can also be added later
2023-07-04pane lua stuffKae
2023-07-04Start of Interface callbacks, starting with a bindCanvas function for the ↵Kae
whole screen
2023-07-02Input Binding supportKae
2023-06-27The Formatting String CatastropheKae
2023-06-20everything everywhereKae
all at once