Age | Commit message (Collapse) | Author | |
---|---|---|---|
2024-11-24 | scriptable chat | Kae | |
2024-04-24 | feat: unicode emoji support + other stuff | Kae | |
2024-04-22 | Lua chat callbacks + better font styling | Kae | |
golly gee whiz!! i hope i didn't fuck something up | |||
2024-03-15 | fix late aimPosition | Kae | |
2024-02-25 | Use "#pragma once" instead of include guards | Kai Blaschke | |
2024-02-19 | Fixed some uninitialized members | Kai Blaschke | |
May have caused undefined behavior in few cases, as most of the fixed members were used before being initialized. | |||
2023-07-29 | Reset script panes on character swap | Kae | |
2023-07-21 | Support for changing the game's timescale | Kae | |
Context-specific (like per-world) timescales can also be added later | |||
2023-07-17 | Initial voice HUD indicator setup | Kae | |
2023-07-05 | interface.bindCanvas uses interface scale by default | Kae | |
2023-07-04 | Start of Interface callbacks, starting with a bindCanvas function for the ↵ | Kae | |
whole screen | |||
2023-07-02 | Input Binding support | Kae | |
2023-06-20 | everything everywhere | Kae | |
all at once |