Age | Commit message (Collapse) | Author | |
---|---|---|---|
2025-05-10 | make clipboard available when handling user-invoked chat commands | Kae | |
2025-02-23 | add dismiss on swap checkbox | Kae | |
2025-02-23 | Update StarMainInterface.cpp | Kae | |
2025-02-23 | remove unusable buttons, make configurable and draggable | Kae | |
[skip ci] | |||
2025-02-22 | Use UUID instead of names | Vladimir Krasheninnikov | |
2025-02-22 | Create CharacterSwap pane | Vladimir Krasheninnikov | |
2024-12-18 | Update StarMainInterface.cpp | Bottinator22 | |
2024-11-24 | scriptable chat | Kae | |
2024-06-17 | Inspecting now logs to the chat | Kae | |
TODO: make configurable! | |||
2024-06-02 | scale planetNameOffset by interface scale | Kae | |
that parameter was definitely not tested for other interface scales | |||
2024-05-23 | slightly smarter inventory close behavior with panes that open with the ↵ | Kae | |
inventory | |||
2024-04-24 | feat: unicode emoji support + other stuff | Kae | |
2024-04-23 | oops - fix broken damage bar after text styling change | Kae | |
2024-04-22 | Lua chat callbacks + better font styling | Kae | |
golly gee whiz!! i hope i didn't fuck something up | |||
2024-03-28 | fix: crafting interfaces not working with new middle-click opening | Kae | |
2024-03-27 | feat: middle click objects in the inventory to open their interface | Kae | |
makes carrying around shop objects easier might need to restrict the allowed interaction types more, as some may break due to the source entity being the player | |||
2024-03-15 | fix late aimPosition | Kae | |
2024-02-29 | fix debug logMap text stacking | Kae | |
bug was introduced in cd23817bf1884fee4457ab3381320b0c8fc33f48 | |||
2024-02-28 | Fixed remaining compiler warnings | Kai Blaschke | |
Some warnings (e.g. in Opus and the tests) can't be fixed, only suppressed. | |||
2024-02-22 | move oddly placed player input code | Kae | |
2024-02-22 | minor input bug fix | Kae | |
2024-02-20 | Merge branch 'main' into small-fixes | Kae | |
2024-02-19 | Fixed some uninitialized members | Kai Blaschke | |
May have caused undefined behavior in few cases, as most of the fixed members were used before being initialized. | |||
2024-02-19 | Fixed a huge amount of Clang warnings | Kai Blaschke | |
On Linux and macOS, using Clang to compile OpenStarbound produces about 400 MB worth of warnings during the build, making the compiler output unreadable and slowing the build down considerably. 99% of the warnings were unqualified uses of std::move and std::forward, which are now all properly qualified. Fixed a few other minor warnings about non-virtual destructors and some uses of std::move preventing copy elision on temporary objects. Most remaining warnings are now unused parameters. | |||
2023-10-31 | Update StarMainInterface.cpp | Kae | |
2023-08-31 | Only do spatial logging when spatial log is observed | Kae | |
2023-08-02 | Improve planet name title | Kae | |
They began showing during the warp cinematic and their fade-out timing was wrong. | |||
2023-07-31 | move interface item messages when bottomActionBar is enabled | Kae | |
2023-07-30 | ScriptPanes can specify paneLayer and interactive | Kae | |
2023-07-29 | Reset script panes on character swap | Kae | |
2023-07-21 | Support for changing the game's timescale | Kae | |
Context-specific (like per-world) timescales can also be added later | |||
2023-07-17 | Initial voice HUD indicator setup | Kae | |
2023-07-06 | Change pure string format calls to use fmt::to_string | Kae | |
2023-07-05 | interface.bindCanvas uses interface scale by default | Kae | |
2023-07-04 | Start of Interface callbacks, starting with a bindCanvas function for the ↵ | Kae | |
whole screen | |||
2023-07-04 | Add toggle for debug HUD | Kae | |
2023-07-03 | Change debug render time logging to use microseconds | Kae | |
2023-07-03 | Tweak debug font | Kae | |
2023-07-03 | Fix font glyph generation to work correctly with other fonts | Kae | |
2023-07-02 | Input Binding support | Kae | |
2023-06-28 | Add unused support for using the actual humanoid for armor preview | Kae | |
2023-06-28 | Don't do spatial logging on the server | Kae | |
2023-06-27 | The Formatting String Catastrophe | Kae | |
2023-06-26 | resolved most of the compiler warnings/errors under gcc | LDA | |
also update xxhash and tinyformat | |||
2023-06-27 | Improve AssetPath::split | Kae | |
also fixed a bug with the cursor changes | |||
2023-06-26 | HD Cursor | Kae | |
2023-06-25 | more!! more!!!! | Kae | |
2023-06-24 | Pretty much working now | Kae | |
2023-06-23 | add Nametag Directives | Kae | |
2023-06-23 | Hide the hardware cursor when in a cinematic | Kae | |