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path: root/source/frontend/StarMainInterface.cpp
AgeCommit message (Collapse)Author
2025-05-10make clipboard available when handling user-invoked chat commandsKae
2025-02-23add dismiss on swap checkboxKae
2025-02-23Update StarMainInterface.cppKae
2025-02-23remove unusable buttons, make configurable and draggableKae
[skip ci]
2025-02-22Use UUID instead of namesVladimir Krasheninnikov
2025-02-22Create CharacterSwap paneVladimir Krasheninnikov
2024-12-18Update StarMainInterface.cppBottinator22
2024-11-24scriptable chatKae
2024-06-17Inspecting now logs to the chatKae
TODO: make configurable!
2024-06-02scale planetNameOffset by interface scaleKae
that parameter was definitely not tested for other interface scales
2024-05-23slightly smarter inventory close behavior with panes that open with the ↵Kae
inventory
2024-04-24feat: unicode emoji support + other stuffKae
2024-04-23oops - fix broken damage bar after text styling changeKae
2024-04-22Lua chat callbacks + better font stylingKae
golly gee whiz!! i hope i didn't fuck something up
2024-03-28fix: crafting interfaces not working with new middle-click openingKae
2024-03-27feat: middle click objects in the inventory to open their interfaceKae
makes carrying around shop objects easier might need to restrict the allowed interaction types more, as some may break due to the source entity being the player
2024-03-15fix late aimPositionKae
2024-02-29fix debug logMap text stackingKae
bug was introduced in cd23817bf1884fee4457ab3381320b0c8fc33f48
2024-02-28Fixed remaining compiler warningsKai Blaschke
Some warnings (e.g. in Opus and the tests) can't be fixed, only suppressed.
2024-02-22move oddly placed player input codeKae
2024-02-22minor input bug fixKae
2024-02-20Merge branch 'main' into small-fixesKae
2024-02-19Fixed some uninitialized membersKai Blaschke
May have caused undefined behavior in few cases, as most of the fixed members were used before being initialized.
2024-02-19Fixed a huge amount of Clang warningsKai Blaschke
On Linux and macOS, using Clang to compile OpenStarbound produces about 400 MB worth of warnings during the build, making the compiler output unreadable and slowing the build down considerably. 99% of the warnings were unqualified uses of std::move and std::forward, which are now all properly qualified. Fixed a few other minor warnings about non-virtual destructors and some uses of std::move preventing copy elision on temporary objects. Most remaining warnings are now unused parameters.
2023-10-31Update StarMainInterface.cppKae
2023-08-31Only do spatial logging when spatial log is observedKae
2023-08-02Improve planet name titleKae
They began showing during the warp cinematic and their fade-out timing was wrong.
2023-07-31move interface item messages when bottomActionBar is enabledKae
2023-07-30ScriptPanes can specify paneLayer and interactiveKae
2023-07-29Reset script panes on character swapKae
2023-07-21Support for changing the game's timescaleKae
Context-specific (like per-world) timescales can also be added later
2023-07-17Initial voice HUD indicator setupKae
2023-07-06Change pure string format calls to use fmt::to_stringKae
2023-07-05interface.bindCanvas uses interface scale by defaultKae
2023-07-04Start of Interface callbacks, starting with a bindCanvas function for the ↵Kae
whole screen
2023-07-04Add toggle for debug HUDKae
2023-07-03Change debug render time logging to use microsecondsKae
2023-07-03Tweak debug fontKae
2023-07-03Fix font glyph generation to work correctly with other fontsKae
2023-07-02Input Binding supportKae
2023-06-28Add unused support for using the actual humanoid for armor previewKae
2023-06-28Don't do spatial logging on the serverKae
2023-06-27The Formatting String CatastropheKae
2023-06-26resolved most of the compiler warnings/errors under gccLDA
also update xxhash and tinyformat
2023-06-27Improve AssetPath::splitKae
also fixed a bug with the cursor changes
2023-06-26HD CursorKae
2023-06-25more!! more!!!!Kae
2023-06-24Pretty much working nowKae
2023-06-23add Nametag DirectivesKae
2023-06-23Hide the hardware cursor when in a cinematicKae