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2025-06-06jemalloc (2)Kae
2025-06-06jemalloc stuffKae
2025-06-06fetch jemalloc from vcpkgKae
2025-06-06jemalloc fixKae
i am as blind as a bat
2025-06-06Update StarColor.cppKae
[skip ci]
2025-06-06flags need to be comma-separatedKae
[skip ci]
2025-06-06attempt at improving GCC ?saturation accuracyKae
[skip ci]
2025-05-31Update StarVersion.cpp.inKae
2025-05-31default to GCC on Linux for now, move to optional Clang build actionKae
2025-05-31fix Lua strings inside JSON always being null-terminatedKae
2025-05-29Update StarPythonic.hppIsaacClark69
https://github.com/OpenStarbound/OpenStarbound/issues/249
2025-05-27add sb.stripEscapeCodesKae
2025-05-25Merge remote-tracking branch 'upstream/main' into ↵WasabiRaptor
networked-animator-improvements
2025-05-26cleaner fix for NetElementGroupKae
ty @WasabiRaptor
2025-05-25Merge remote-tracking branch 'upstream/main' into ↵WasabiRaptor
networked-animator-improvements
2025-05-26net: fix index index compatibility issues in NetElementGroupKae
2025-05-25Merge branch 'main' into networked-animator-improvementsWasabiRaptor
2025-05-23Allow os.dateDegranon
2025-05-18big feature expansionWasabiRaptor
2025-05-16UB trying to dereference end of string viewFalseIlyu
2025-05-14fix underflow on input clipboard allow stateKae
2025-05-07add world.template, world.setTemplateKae
2025-04-30Guarantee stack space in exception handling so printing stack overflows ↵Kae
doesn't fail
2025-04-30bump protocol version for applyDamageKae
2025-04-26songbook Lua bindings, give NPCs songbooksKae
2025-04-25add OpenStarbound version string, log itKae
2025-04-16add optional data for chat messages, for custom Chat panes to read fromKae
2025-04-13add root.assetsScanKae
2025-03-23bump OpenProtocolVersion and check so tile replacement works on older oSB ↵Kae
servers
2025-02-19Update StarAudio.cppKae
2025-02-19put streamed audio behind an ifdef due to music bugKae
2025-02-15Streaming Audiobmdhacks
Problem: The current implementation reads the entire sound file in to memory in order to play it. For OGG background music, this uses 91 Megs of RAM by injesting all ogg songs as well as all wav assets. Solution: Change StarAudio to play the asset from a file handle and stream it off the disk. This results in a massive savings of RAM and doesn't really affect audio quality unless you're doing massive disk operations such as compiling Starbound.
2025-02-04Update StarFont.cppKae
[skip ci]
2025-02-04fix font size updates, add destructorKae
2025-02-03implement lazy font loadingbmdhacks
2025-02-01allow item pasting to stackKae
2025-01-28don't require mod version to be a stringKae
2024-12-31oopsKae
[skip ci]
2024-12-31actually silence Clang unused warnsKae
[skip ci]
2024-12-31fix Clang warningsKae
those two tryLexicalCasts were literally just broken
2024-12-31Update StarMemory.cppKae
2024-12-31?saturation discrepancies: fixed mostly on GCC, 100% (seemingly?) on ClangKae
2024-12-28Update StarLuaConverters.hppBottinator22
2024-12-28Update CMakeLists.txtKae
2024-12-28move image scaling functions to their own unit, as -O2Kae
2024-12-28Update StarImageProcessing.cppKae
2024-12-28Update StarImageProcessing.cppKae
2024-12-28disable GCC unmath optimization in non-nearest scaling funcsKae
2024-12-27Update StarImageProcessing.cppKae
[skip ci]
2024-12-27Update StarImageProcessing.cppKae