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2024-12-26change math constants to constexprKae
2024-12-05add sky setting overrides to celestial.flyShip, pass net rules to packet ↵Kae
read/write
2024-11-30move loadstring out of LuaRootKae
2024-11-05Update StarDirectives.cppKae
2024-11-05Disable stack capture on common Json patching exceptionsKae
Speeds up asset loading
2024-11-05support for an absurd hacky trick used by FD: appending to the frame ID via ↵Kae
the directives parameter wtf :sob:
2024-10-25Merge pull request #134 from dressupgeekout/netbsdKae
Add preliminary support for NetBSD
2024-10-25Only create a dump on stack overflowKae
2024-10-24Add preliminary support for NetBSDCharlotte Koch
2024-10-23fix broken minidumpingKae
2024-10-18win: add minidumps to fatal errorsKae
2024-09-22fix bool lexical castsKae
oops
2024-09-16make lexical casts (string -> int/float) fasterKae
2024-09-15Update StarThread_unix.cppKae
2024-09-15Update StarJsonExtra.hppKae
2024-09-15Update StarJsonExtra.hppKae
2024-09-14protected dungeon ID optimization + /settileprotection improvementsKae
2024-09-12Merge branch 'main' into wip/net-n-btreeKae
2024-09-12fix windows pread and pwrite bugKae
reading without a byte offset specified can affect absolute reads afterward, this is a workaround (thanks windows...)
2024-09-12Merge branch 'main' into wip/net-n-btreeKae
2024-09-12Update StarFile_windows.cppKae
2024-09-12Merge branch 'main' into wip/net-n-btreeKae
2024-09-12fix windows pread and pwrite bugKae
reading without a byte offset specified can affect absolute reads afterward, this is a workaround (thanks windows...)
2024-09-12Update StarFont.cppKae
2024-09-12Merge branch 'main' into wip/net-n-btreeKae
2024-09-11tooltip stuffKae
2024-09-11use a version number rather than a boolKae
more flexible, allows for backwards compat with older OpenSB versions & not just vanilla Starbound
2024-09-11try to fix that freaking rare font bug againKae
2024-09-11Experimental BTree changesKae
2024-09-11Network compatibility changesKae
2024-09-10Fix ImageMetadataDatabase::calculateImageSize calling Image::readPngMetadata ↵floydinator-git
on non-PNG images.
2024-09-02Rename Keypad enumsKae
noticed keypad binds were named like this in SE (probably due to using the names given by SDL there) and it's nicer anyway. better do this sooner than later.
2024-08-14Update StarThread_unix.cppKae
2024-08-14Update StarThread_unix.cppKae
my brain is kind of fried at the moment
2024-08-14Update StarThread_unix.cppKae
2024-08-14Update StarThread_unix.cppKae
2024-08-08Update StarLogging.cppKae
2024-08-08nicer error logging for BTree RepackerKae
recoverAll was really just sitting there
2024-08-04Improve Windows stack outputKae
2024-08-03Improve Discord activity infoKae
requested by Omeruin!
2024-08-02Fix RNG bugs from upgrade to C++17Kae
staticRandomShuffle now uses its own tiny impl of the deprecated std::random_shuffle, producing identical results in testing
2024-07-31fix F16-F24 keys offsetting keycodes, add key name to canvas key callback argsKae
2024-07-29Avoid crashing when a OGG file is broken (thanks to @kblaschke !)Kae
Also added a name tag to Audio for logging so that it's easier to find the audio asset that's causing it
2024-07-28add 2 new allocators, currently using rpmalloc on Windows (mimalloc unused ↵Kae
for now)
2024-07-27Networking changes (needs P2P testing, requires clients to update unfortunately)Kae
2024-07-12add F16-F24 keysKae
2024-06-03player.availableRecipes and root.allRecipesKae
2024-06-02directive-based color variants for materialsKae
2024-05-29sequence parsing and parseArguments fixesKae
2024-05-25fix Assets filesByExtension storing duplicate asset pathsKae
slipped in with the asset load scripts - this caused rare duplication errors when the Databases parse assets by extension and an asset path is indexed with more than one capitalization #66