Age | Commit message (Collapse) | Author | |
---|---|---|---|
2025-05-31 | fix Lua strings inside JSON always being null-terminated | Kae | |
2025-05-14 | fix underflow on input clipboard allow state | Kae | |
2025-04-13 | add root.assetsScan | Kae | |
2024-04-22 | Lua chat callbacks + better font styling | Kae | |
golly gee whiz!! i hope i didn't fuck something up | |||
2024-04-15 | new object lighting toggle, log non-master entity render/update exceptions | Kae | |
2024-03-17 | Lua: allow jarray and jobject to convert existing tables | Kae | |
[skip ci] | |||
2024-02-25 | Use "#pragma once" instead of include guards | Kai Blaschke | |
2024-02-19 | Fixed a huge amount of Clang warnings | Kai Blaschke | |
On Linux and macOS, using Clang to compile OpenStarbound produces about 400 MB worth of warnings during the build, making the compiler output unreadable and slowing the build down considerably. 99% of the warnings were unqualified uses of std::move and std::forward, which are now all properly qualified. Fixed a few other minor warnings about non-virtual destructors and some uses of std::move preventing copy elision on temporary objects. Most remaining warnings are now unused parameters. | |||
2023-07-25 | Update StarLua.hpp | Kae | |
2023-07-25 | Optimize entityPortrait: Drawable > LuaTable instead of Drawable > Json > ↵ | Kae | |
LuaTable | |||
2023-07-24 | Proper LuaString <-> String handling | Kae | |
Null-terminator usage is opt-in | |||
2023-07-19 | Support for player entity message commands | Kae | |
2023-07-04 | pane lua stuff | Kae | |
2023-07-03 | Add Drawable <-> Lua conversion to LuaGameConverters | Kae | |
2023-06-29 | Lua: player.* identity getters and setters | Kae | |
2023-06-27 | The Formatting String Catastrophe | Kae | |
2023-06-27 | Change formatting to use fmtlib (STILL NEED TO CHANGE TO FMT SYNTAX!) | Kae | |
2023-06-26 | resolved most of the compiler warnings/errors under gcc | LDA | |
also update xxhash and tinyformat | |||
2023-06-20 | everything everywhere | Kae | |
all at once |