Age | Commit message (Collapse) | Author | |
---|---|---|---|
2025-05-31 | fix Lua strings inside JSON always being null-terminated | Kae | |
2025-05-23 | Allow os.date | Degranon | |
2025-05-14 | fix underflow on input clipboard allow state | Kae | |
2024-11-30 | move loadstring out of LuaRoot | Kae | |
2024-04-22 | Lua chat callbacks + better font styling | Kae | |
golly gee whiz!! i hope i didn't fuck something up | |||
2024-04-15 | new object lighting toggle, log non-master entity render/update exceptions | Kae | |
2024-03-17 | whoops, setMetatable call was accidentally removed | Kae | |
2024-03-17 | Lua: allow jarray and jobject to convert existing tables | Kae | |
[skip ci] | |||
2024-02-22 | loadstring shouldn't accept bytecode | Kae | |
2024-02-19 | Fixed a huge amount of Clang warnings | Kai Blaschke | |
On Linux and macOS, using Clang to compile OpenStarbound produces about 400 MB worth of warnings during the build, making the compiler output unreadable and slowing the build down considerably. 99% of the warnings were unqualified uses of std::move and std::forward, which are now all properly qualified. Fixed a few other minor warnings about non-virtual destructors and some uses of std::move preventing copy elision on temporary objects. Most remaining warnings are now unused parameters. | |||
2023-09-05 | Update StarLua.cpp | Kae | |
2023-07-25 | Optimize entityPortrait: Drawable > LuaTable instead of Drawable > Json > ↵ | Kae | |
LuaTable | |||
2023-07-24 | Proper LuaString <-> String handling | Kae | |
Null-terminator usage is opt-in | |||
2023-07-19 | Support for player entity message commands | Kae | |
2023-07-03 | Add shared table | Kae | |
2023-07-03 | Add Drawable <-> Lua conversion to LuaGameConverters | Kae | |
2023-07-02 | more Input work | Kae | |
2023-06-27 | The Formatting String Catastrophe | Kae | |
2023-06-21 | Disable Lua string coercion to int | Kae | |
2023-06-20 | everything everywhere | Kae | |
all at once |