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reading without a byte offset specified can affect absolute reads afterward, this is a workaround (thanks windows...)
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on non-PNG images.
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The memory allocated by png_create_read_struct() was not freed before exiting the function, wasting lots of memory over time.
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On Linux and macOS, using Clang to compile OpenStarbound produces about 400 MB worth of warnings during the build, making the compiler output unreadable and slowing the build down considerably.
99% of the warnings were unqualified uses of std::move and std::forward, which are now all properly qualified.
Fixed a few other minor warnings about non-virtual destructors and some uses of std::move preventing copy elision on temporary objects.
Most remaining warnings are now unused parameters.
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all at once
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