Age | Commit message (Collapse) | Author | |
---|---|---|---|
2024-08-04 | Improve Windows stack output | Kae | |
2024-02-19 | Fixed a huge amount of Clang warnings | Kai Blaschke | |
On Linux and macOS, using Clang to compile OpenStarbound produces about 400 MB worth of warnings during the build, making the compiler output unreadable and slowing the build down considerably. 99% of the warnings were unqualified uses of std::move and std::forward, which are now all properly qualified. Fixed a few other minor warnings about non-virtual destructors and some uses of std::move preventing copy elision on temporary objects. Most remaining warnings are now unused parameters. | |||
2023-06-29 | Unix fixes | Kae | |
2023-06-28 | Fix broken regex, make game timestep non-const | Kae | |
2023-06-27 | Fix crash warping to planets and leftover formatting errors | Kae | |
2023-06-27 | The Formatting String Catastrophe | Kae | |
2023-06-27 | Change formatting to use fmtlib (STILL NEED TO CHANGE TO FMT SYNTAX!) | Kae | |
2023-06-25 | More directives optimization | Kae | |
2023-06-20 | everything everywhere | Kae | |
all at once |