Age | Commit message (Collapse) | Author | |
---|---|---|---|
2025-06-03 | revert networked animator changes for now | Kae | |
2025-05-21 | potential fixes | WasabiRaptor | |
2025-05-18 | part state alias shortcut | WasabiRaptor | |
2025-05-18 | fixes after testing | WasabiRaptor | |
2025-05-18 | big feature expansion | WasabiRaptor | |
2025-05-03 | make troubleshooting errors in json patches easier | Kae | |
2025-04-12 | Fix multiple Lua patches of the same path not working correctly | Kae | |
2025-03-05 | fix a warning | Bottinator22 | |
2025-03-02 | improvement | Bottinator22 | |
2025-03-02 | minor improvements | Bottinator22 | |
2025-03-02 | allow persistently preloading assets | Bottinator22 | |
2025-02-23 | Merge branch 'OpenStarbound:main' into main | WereTech | |
2025-02-23 | add sourcePaths and origin callbacks | WereTech | |
The purpose is to get metadata and origin from the Root callbacks. Slight changes by swapping "root->assets()" to "this" | |||
2025-02-23 | remove unusable buttons, make configurable and draggable | Kae | |
[skip ci] | |||
2025-02-15 | Streaming Audio | bmdhacks | |
Problem: The current implementation reads the entire sound file in to memory in order to play it. For OGG background music, this uses 91 Megs of RAM by injesting all ogg songs as well as all wav assets. Solution: Change StarAudio to play the asset from a file handle and stream it off the disk. This results in a massive savings of RAM and doesn't really affect audio quality unless you're doing massive disk operations such as compiling Starbound. | |||
2025-02-03 | add /hotreload | Kae | |
2024-09-22 | root.assetFrames & assets.frames | Kae | |
2024-09-12 | Merge branch 'main' into wip/net-n-btree | Kae | |
2024-09-11 | use a version number rather than a bool | Kae | |
more flexible, allows for backwards compat with older OpenSB versions & not just vanilla Starbound | |||
2024-09-11 | Network compatibility changes | Kae | |
2024-09-07 | Update StarAssets.cpp | floyd | |
2024-07-29 | Avoid crashing when a OGG file is broken (thanks to @kblaschke !) | Kae | |
Also added a name tag to Audio for logging so that it's easier to find the audio asset that's causing it | |||
2024-06-28 | lighting: disable the new additive point light behavior when new lighting is off | Kae | |
2024-06-25 | Update StarAssets.cpp | Kae | |
2024-06-25 | Add .patchlist | Kae | |
#73 | |||
2024-06-03 | fix crash with asset scripts that only manifested after MSVC update | Kae | |
2024-05-25 | fix Assets filesByExtension storing duplicate asset paths | Kae | |
slipped in with the asset load scripts - this caused rare duplication errors when the Databases parse assets by extension and an asset path is indexed with more than one capitalization #66 | |||
2024-04-25 | fix macOS compilation | Kae | |
dang | |||
2024-04-25 | reduce some Directives exceptions down to error strings for perf | Kae | |
additionally, image operations that don't exist simply pass through now | |||
2024-04-23 | micro-opt NetworkedAnimator drawables | Kae | |
sort before creating drawables | |||
2024-04-22 | Lua chat callbacks + better font styling | Kae | |
golly gee whiz!! i hope i didn't fuck something up | |||
2024-04-15 | only round vertices if AA is on | Kae | |
[skip ci] | |||
2024-04-15 | new object lighting toggle, log non-master entity render/update exceptions | Kae | |
2024-04-08 | oops - restore assets modification to load scripts | Kae | |
2024-04-08 | Expose assets lua callbacks to patch contexts | Kae | |
2024-04-08 | 2 features: multi-sample anti-aliasing & Lua patches for images | Kae | |
2024-03-29 | wire interface: fetch render vars on init instead of every wire (wtf?) | Kae | |
2024-03-29 | Add a default brightness limit | Kae | |
2024-03-26 | experiment: auto-conversion of object spread lights to hybrid spread/point ↵ | Kae | |
lights | |||
2024-03-25 | change fonts to woff2 | Kae | |
2024-03-25 | title changes (moved quit button away) + better compressed all the pngs | Kae | |
2024-03-25 | make tech parentOffset interpolated | Kae | |
2024-03-25 | Add support for directly setting image assets and processing Image userdata | Kae | |
2024-03-22 | fix pushGlobalContext error | ErodeesFleurs | |
2024-03-21 | Lua patches | Kae | |
2024-03-20 | experiment: unclamped lighting | Kae | |
2024-03-19 | Async lighting improvements | Kae | |
2024-03-17 | fix minor interp bug | Kae | |
2024-03-17 | Lua: new Image userdata (& cursor mod fix) | Kae | |
2024-03-16 | postLoad scripts too | Kae | |