Веб-сайт самохостера Lotigara

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2025-05-29I moved the logger as it can't return anything if placed before video ↵grbr404
initialization.
2025-05-29Update StarMainApplication_sdl.cppgrbr404
2025-05-29made the wayland/x11 check bettergrbr404
2025-05-29changed check to be befor init videogrbr404
2025-05-29forgot #endifgrbr404
2025-05-29Check for Wayland to use it if the system uses itgrbr404
Check for Wayland to use it if the system uses it
2025-05-29use newer Steam init API that can return an error stringKae
2025-04-30Guarantee stack space in exception handling so printing stack overflows ↵Kae
doesn't fail
2025-02-15inline a constant so that debug builds workbmdhacks
2025-02-01Update StarMainApplication_sdl.cppKae
2025-01-25change clipboard.setText to only require window focusKae
2024-12-28Update StarRenderer_opengl.cppBottinator22
2024-12-28Update StarRenderer.hppBottinator22
2024-12-28Update StarRenderer_opengl.hppBottinator22
2024-10-17only set minimum opengl context version on macosLDA
2024-09-02Rename Keypad enumsKae
noticed keypad binds were named like this in SE (probably due to using the names given by SDL there) and it's nicer anyway. better do this sooner than later.
2024-08-25win: console if launching with debuggerKae
2024-08-22fix compilationKae
2024-08-21Update StarRenderer_opengl.hppBottinator22
2024-08-21Update StarRenderer_opengl.cppBottinator22
2024-08-03Improve Discord activity infoKae
requested by Omeruin!
2024-08-03revert libsamplerate additionKae
sadge
2024-08-03Add libsamplerate, make Voice bitrate configurableKae
2024-07-30Ignore GLEW wayland error (https://github.com/nigels-com/glew/issues/172)Kae
2024-07-30Update StarRenderer_opengl.cppKae
2024-07-30Update StarRenderer_opengl.cppKae
2024-07-12add F16-F24 keysKae
2024-07-07Bump shader versionsKae
#78
2024-07-07OpenGL: use 4.1 coreKae
necessary for modern Mac support
2024-06-25allow compiling with old versions of sdl2LDA
2024-06-26remove redundant vertexRounding uniform from interface shaderKae
interface is always drawn without super-sampling anyway
2024-04-19Add hardware cursor game settingKae
2024-04-15only round vertices if AA is onKae
[skip ci]
2024-04-12vcpkg: restore original liblzma portKae
2024-04-11Humanoid: apply globalOffset *before* rotationKae
the globalOffset is meant to realign the sprite with the collision poly - applying it after rotating the drawables is bad! (I actually ACCIDENTALLY fixed this in StarExtensions and only noticed the difference today. quite incredible)
2024-04-08Expose assets lua callbacks to patch contextsKae
2024-04-082 features: multi-sample anti-aliasing & Lua patches for imagesKae
2024-03-27Maybe fix IME supportErodeesFleurs
2024-03-22Make it clearer when the base Starbound assets are missingKae
until the installer can locate the user's original Starbound assets
2024-03-20experiment: unclamped lightingKae
2024-03-17remove unnecessary SDL2 includeKae
[skip ci]
2024-03-14Game window respects Windows theme settingKae
2024-03-08Merge launcher branchKae
2024-02-29pointless commit to run checksKae
I shouldn't have skipped CI on the prev commit :V
2024-02-29Fix build error compiling with Discord supportKae
[skip ci]
2024-02-28Fixed remaining compiler warningsKai Blaschke
Some warnings (e.g. in Opus and the tests) can't be fixed, only suppressed.
2024-02-25Use "#pragma once" instead of include guardsKai Blaschke
2024-02-20Merge branch 'main' into small-fixesKae
2024-02-19Fixed some uninitialized membersKai Blaschke
May have caused undefined behavior in few cases, as most of the fixed members were used before being initialized.
2024-02-19Fixed a huge amount of Clang warningsKai Blaschke
On Linux and macOS, using Clang to compile OpenStarbound produces about 400 MB worth of warnings during the build, making the compiler output unreadable and slowing the build down considerably. 99% of the warnings were unqualified uses of std::move and std::forward, which are now all properly qualified. Fixed a few other minor warnings about non-virtual destructors and some uses of std::move preventing copy elision on temporary objects. Most remaining warnings are now unused parameters.