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Commit message (
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Author
2023-11-29
Update StarMainApplication_sdl.cpp
Kae
2023-11-29
Update StarMainApplication_sdl.cpp
Kae
2023-11-02
Add input.mousePosition
Kae
2023-07-21
Fixes for other compilers
Kae
2023-07-16
Get SE-compatible voice transmission working
Kae
2023-07-14
more voice stuff
Kae
2023-07-13
more voice work!!!
Kae
2023-07-13
more Voice work
Kae
2023-07-06
Render the world in its own framebuffer
Kae
2023-07-06
Change pure string format calls to use fmt::to_string
Kae
2023-07-02
Initial setup of input stuff
Kae
2023-07-01
Renderer: Cache uniform and attribute locations
Kae
2023-07-01
Fix GL error
Kae
2023-06-30
Split world & interface shaders
Kae
2023-06-30
RenderPrimitive micro-optimizations
Kae
2023-06-29
Halve SDL audio buffer size to halve audio latency
Kae
2023-06-29
Improve windowing logic
Kae
2023-06-28
Properly clean up SDL controllers and cursors on application exit
Kae
2023-06-28
Add extremely basic controller support (only movement)
Kae
2023-06-28
Fix cursor cleanup
Kae
2023-06-27
The Formatting String Catastrophe
Kae
2023-06-27
Change formatting to use fmtlib (STILL NEED TO CHANGE TO FMT SYNTAX!)
Kae
2023-06-26
resolved most of the compiler warnings/errors under gcc
LDA
2023-06-26
Fix 1:1 scale cursors being Australian
Kae
2023-06-25
Upgrade to C++17
Kae
2023-06-23
Split shaders into their own files
Kae
2023-06-23
Remove unused List from logGlErrorSummary
Kae
2023-06-23
👋 only print opengl errors if errors actually occurred. also fixed buildin...
LDA
2023-06-23
Hardware Cursor support
Kae
2023-06-23
Update StarMainApplication_sdl.cpp
Kae
2023-06-21
Fixes and stuff
Kae
2023-06-21
processing directives for text box widgets
Kae
2023-06-20
everything everywhere
Kae
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