Age | Commit message (Expand) | Author |
---|---|---|
2024-12-28 | Update StarRenderer_opengl.cpp | Bottinator22 |
2024-10-17 | only set minimum opengl context version on macos | LDA |
2024-08-22 | fix compilation | Kae |
2024-08-21 | Update StarRenderer_opengl.cpp | Bottinator22 |
2024-07-30 | Ignore GLEW wayland error (https://github.com/nigels-com/glew/issues/172) | Kae |
2024-07-30 | Update StarRenderer_opengl.cpp | Kae |
2024-07-30 | Update StarRenderer_opengl.cpp | Kae |
2024-07-07 | Bump shader versions | Kae |
2024-07-07 | OpenGL: use 4.1 core | Kae |
2024-06-26 | remove redundant vertexRounding uniform from interface shader | Kae |
2024-04-15 | only round vertices if AA is on | Kae |
2024-04-12 | vcpkg: restore original liblzma port | Kae |
2024-04-11 | Humanoid: apply globalOffset *before* rotation | Kae |
2024-04-08 | Expose assets lua callbacks to patch contexts | Kae |
2024-04-08 | 2 features: multi-sample anti-aliasing & Lua patches for images | Kae |