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2025-05-18
oxipng pass
Kae
2024-12-26
oxipng pass
Kae
pointless but i like the smaller number yayyyy
2024-08-21
Add files via upload
Bottinator22
2024-07-07
Bump shader versions
Kae
#78
2024-06-26
remove redundant vertexRounding uniform from interface shader
Kae
interface is always drawn without super-sampling anyway
2024-06-17
Inspecting now logs to the chat
Kae
TODO: make configurable!
2024-04-15
only round vertices if AA is on
Kae
[skip ci]
2024-04-15
new object lighting toggle, log non-master entity render/update exceptions
Kae
2024-04-08
2 features: multi-sample anti-aliasing & Lua patches for images
Kae
2024-03-20
Update world.frag
Kae
2024-03-20
experiment: unclamped lighting
Kae
2024-03-19
Async lighting improvements
Kae
2023-07-06
Render the world in its own framebuffer
Kae
2023-07-04
Blend tile lighting correctly
Kae
2023-07-01
Fix GL error
Kae
2023-06-30
Update world.config
Kae
2023-06-30
Split world & interface shaders
Kae
2023-06-29
Move lighting calculation to separate thread
Kae
2023-06-23
Split shaders into their own files
Kae
some unrelated directives thing too