diff options
Diffstat (limited to 'source/rendering/StarWorldPainter.cpp')
-rw-r--r-- | source/rendering/StarWorldPainter.cpp | 18 |
1 files changed, 5 insertions, 13 deletions
diff --git a/source/rendering/StarWorldPainter.cpp b/source/rendering/StarWorldPainter.cpp index 7cb7c72..a93a592 100644 --- a/source/rendering/StarWorldPainter.cpp +++ b/source/rendering/StarWorldPainter.cpp @@ -45,7 +45,7 @@ WorldCamera& WorldPainter::camera() { return m_camera; } -void WorldPainter::render(WorldRenderData& renderData) { +void WorldPainter::render(WorldRenderData& renderData, function<void()> lightWaiter) { m_camera.setScreenSize(m_renderer->screenSize()); m_camera.setTargetPixelRatio(Root::singleton().configuration()->get("zoomLevel").toFloat()); @@ -55,18 +55,6 @@ void WorldPainter::render(WorldRenderData& renderData) { m_tilePainter->setup(m_camera, renderData); - if (renderData.isFullbright) { - m_renderer->setEffectTexture("lightMap", Image::filled(Vec2U(1, 1), {255, 255, 255, 255}, PixelFormat::RGB24)); - m_renderer->setEffectParameter("lightMapMultiplier", 1.0f); - } else { - m_tilePainter->adjustLighting(renderData); - - m_renderer->setEffectParameter("lightMapMultiplier", m_assets->json("/rendering.config:lightMapMultiplier").toFloat()); - m_renderer->setEffectParameter("lightMapScale", Vec2F::filled(TilePixels * m_camera.pixelRatio())); - m_renderer->setEffectParameter("lightMapOffset", m_camera.worldToScreen(Vec2F(renderData.lightMinPosition))); - m_renderer->setEffectTexture("lightMap", renderData.lightMap); - } - // Stars, Debris Fields, Sky, and Orbiters m_environmentPainter->renderStars(m_camera.pixelRatio(), Vec2F(m_camera.screenSize()), renderData.skyRenderData); @@ -146,6 +134,10 @@ void WorldPainter::render(WorldRenderData& renderData) { m_tilePainter->cleanup(); } +void WorldPainter::adjustLighting(WorldRenderData& renderData) { + m_tilePainter->adjustLighting(renderData); +} + void WorldPainter::renderParticles(WorldRenderData& renderData, Particle::Layer layer) { const int textParticleFontSize = m_assets->json("/rendering.config:textParticleFontSize").toInt(); const RectF particleRenderWindow = RectF::withSize(Vec2F(), Vec2F(m_camera.screenSize())).padded(m_assets->json("/rendering.config:particleRenderWindowPadding").toInt()); |