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-rw-r--r--source/game/scripting/StarWorldLuaBindings.cpp7
-rw-r--r--source/game/scripting/StarWorldLuaBindings.hpp1
2 files changed, 8 insertions, 0 deletions
diff --git a/source/game/scripting/StarWorldLuaBindings.cpp b/source/game/scripting/StarWorldLuaBindings.cpp
index cc91ec2..0016589 100644
--- a/source/game/scripting/StarWorldLuaBindings.cpp
+++ b/source/game/scripting/StarWorldLuaBindings.cpp
@@ -390,6 +390,7 @@ namespace LuaBindings {
callbacks.registerCallbackWithSignature<List<EntityId>>("players", bind(ServerWorldCallbacks::players, world));
callbacks.registerCallbackWithSignature<LuaString, LuaEngine&>("fidelity", bind(ServerWorldCallbacks::fidelity, world, _1));
callbacks.registerCallbackWithSignature<Maybe<LuaValue>, String, String, LuaVariadic<LuaValue>>("callScriptContext", bind(ServerWorldCallbacks::callScriptContext, world, _1, _2, _3));
+ callbacks.registerCallbackWithSignature<void, ConnectionId, String, Json>("sendPacket", bind(ServerWorldCallbacks::sendPacket, world, _1, _2, _3));
callbacks.registerCallbackWithSignature<double>("skyTime", [serverWorld]() {
return serverWorld->sky()->epochTime();
@@ -1186,6 +1187,12 @@ namespace LuaBindings {
return context->invoke(function, args);
}
+ void ServerWorldCallbacks::sendPacket(WorldServer* world, ConnectionId clientId, String const& packetType, Json const& packetData) {
+ PacketType type = PacketTypeNames.getLeft(packetType);
+ auto packet = createPacket(type, packetData);
+ world->sendPacket(clientId, packet);
+ }
+
void WorldDebugCallbacks::debugPoint(Vec2F const& arg1, Color const& arg2) {
SpatialLogger::logPoint("world", arg1, arg2.toRgba());
}
diff --git a/source/game/scripting/StarWorldLuaBindings.hpp b/source/game/scripting/StarWorldLuaBindings.hpp
index 010affd..114536d 100644
--- a/source/game/scripting/StarWorldLuaBindings.hpp
+++ b/source/game/scripting/StarWorldLuaBindings.hpp
@@ -88,6 +88,7 @@ namespace LuaBindings {
List<EntityId> players(World* world);
LuaString fidelity(World* world, LuaEngine& engine);
Maybe<LuaValue> callScriptContext(World* world, String const& contextName, String const& function, LuaVariadic<LuaValue> const& args);
+ void sendPacket(WorldServer* world, ConnectionId clientId, String const& packetType, Json const& packetData);
}
namespace WorldDebugCallbacks {