diff options
Diffstat (limited to 'source/game/scripting')
-rw-r--r-- | source/game/scripting/StarUniverseServerLuaBindings.cpp | 5 | ||||
-rw-r--r-- | source/game/scripting/StarUniverseServerLuaBindings.hpp | 1 |
2 files changed, 6 insertions, 0 deletions
diff --git a/source/game/scripting/StarUniverseServerLuaBindings.cpp b/source/game/scripting/StarUniverseServerLuaBindings.cpp index 99b1a7a..c68f138 100644 --- a/source/game/scripting/StarUniverseServerLuaBindings.cpp +++ b/source/game/scripting/StarUniverseServerLuaBindings.cpp @@ -22,6 +22,7 @@ LuaCallbacks LuaBindings::makeUniverseServerCallbacks(UniverseServer* universe) callbacks.registerCallbackWithSignature<StringList>("activeWorlds", bind(UniverseServerCallbacks::activeWorlds, universe)); callbacks.registerCallbackWithSignature<RpcThreadPromise<Json>, String, String, LuaVariadic<Json>>("sendWorldMessage", bind(UniverseServerCallbacks::sendWorldMessage, universe, _1, _2, _3)); callbacks.registerCallbackWithSignature<void, ConnectionId, String, Json>("sendPacket", bind(UniverseServerCallbacks::sendPacket, universe, _1, _2, _3)); + callbacks.registerCallbackWithSignature<String, ConnectionId>("clientWorld", bind(UniverseServerCallbacks::clientWorld, universe, _1)); return callbacks; } @@ -133,4 +134,8 @@ void LuaBindings::UniverseServerCallbacks::sendPacket(UniverseServer* universe, universe->sendPacket(clientId, packet); } +String LuaBindings::UniverseServerCallbacks::clientWorld(UniverseServer* universe, ConnectionId clientId) { + return printWorldId(universe->clientWorld(clientId)); +} + } diff --git a/source/game/scripting/StarUniverseServerLuaBindings.hpp b/source/game/scripting/StarUniverseServerLuaBindings.hpp index 18dca7d..b5ce8b9 100644 --- a/source/game/scripting/StarUniverseServerLuaBindings.hpp +++ b/source/game/scripting/StarUniverseServerLuaBindings.hpp @@ -26,6 +26,7 @@ namespace LuaBindings { StringList activeWorlds(UniverseServer* universe); RpcThreadPromise<Json> sendWorldMessage(UniverseServer* universe, String const& worldId, String const& message, LuaVariadic<Json> args); void sendPacket(UniverseServer* universe, ConnectionId clientId, String const& packetTypeName, Json const& args); + String clientWorld(UniverseServer* universe, ConnectionId clientId); } } } |