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-rw-r--r--source/game/scripting/StarInputLuaBindings.cpp2
-rw-r--r--source/game/scripting/StarLuaActorMovementComponent.hpp2
-rw-r--r--source/game/scripting/StarLuaAnimationComponent.hpp4
-rw-r--r--source/game/scripting/StarLuaComponents.cpp8
-rw-r--r--source/game/scripting/StarLuaComponents.hpp14
-rw-r--r--source/game/scripting/StarLuaGameConverters.cpp6
-rw-r--r--source/game/scripting/StarUniverseServerLuaBindings.cpp2
-rw-r--r--source/game/scripting/StarWorldLuaBindings.cpp30
8 files changed, 34 insertions, 34 deletions
diff --git a/source/game/scripting/StarInputLuaBindings.cpp b/source/game/scripting/StarInputLuaBindings.cpp
index 1af5a74..9d710d4 100644
--- a/source/game/scripting/StarInputLuaBindings.cpp
+++ b/source/game/scripting/StarInputLuaBindings.cpp
@@ -49,7 +49,7 @@ LuaCallbacks LuaBindings::makeInputCallbacks() {
result.emplace_back(jEvent.set("processed", pair.second));
}
- return move(result);
+ return std::move(result);
});
callbacks.registerCallbackWithSignature<Vec2I>("mousePosition", bind(mem_fn(&Input::mousePosition), input));
diff --git a/source/game/scripting/StarLuaActorMovementComponent.hpp b/source/game/scripting/StarLuaActorMovementComponent.hpp
index 6dc0fc6..5744da8 100644
--- a/source/game/scripting/StarLuaActorMovementComponent.hpp
+++ b/source/game/scripting/StarLuaActorMovementComponent.hpp
@@ -369,7 +369,7 @@ Maybe<Ret> LuaActorMovementComponent<Base>::update(V&&... args) {
if (m_autoClearControls)
clearControls();
}
- Maybe<Ret> ret = Base::template update<Ret>(forward<V>(args)...);
+ Maybe<Ret> ret = Base::template update<Ret>(std::forward<V>(args)...);
performControls();
return ret;
}
diff --git a/source/game/scripting/StarLuaAnimationComponent.hpp b/source/game/scripting/StarLuaAnimationComponent.hpp
index 0cbd280..21742fb 100644
--- a/source/game/scripting/StarLuaAnimationComponent.hpp
+++ b/source/game/scripting/StarLuaAnimationComponent.hpp
@@ -69,7 +69,7 @@ LuaAnimationComponent<Base>::LuaAnimationComponent() {
if (auto image = drawable.part.ptr<Drawable::ImagePart>())
image->transformation.scale(0.125f);
- m_drawables.append({move(drawable), renderLayer});
+ m_drawables.append({std::move(drawable), renderLayer});
});
animationCallbacks.registerCallback("clearLightSources", [this]() {
m_lightSources.clear();
@@ -84,7 +84,7 @@ LuaAnimationComponent<Base>::LuaAnimationComponent() {
lightSourceTable.get<Maybe<float>>("beamAmbience").value()
});
});
- Base::addCallbacks("localAnimator", move(animationCallbacks));
+ Base::addCallbacks("localAnimator", std::move(animationCallbacks));
}
template <typename Base>
diff --git a/source/game/scripting/StarLuaComponents.cpp b/source/game/scripting/StarLuaComponents.cpp
index 2d7c819..9a1b1c4 100644
--- a/source/game/scripting/StarLuaComponents.cpp
+++ b/source/game/scripting/StarLuaComponents.cpp
@@ -17,14 +17,14 @@ StringList const& LuaBaseComponent::scripts() const {
}
void LuaBaseComponent::setScript(String script) {
- setScripts({move(script)});
+ setScripts({std::move(script)});
}
void LuaBaseComponent::setScripts(StringList scripts) {
if (initialized())
throw LuaComponentException("Cannot call LuaWorldComponent::setScripts when LuaWorldComponent is initialized");
- m_scripts = move(scripts);
+ m_scripts = std::move(scripts);
}
void LuaBaseComponent::addCallbacks(String groupName, LuaCallbacks callbacks) {
@@ -58,7 +58,7 @@ void LuaBaseComponent::setAutoReInit(bool autoReInit) {
}
void LuaBaseComponent::setLuaRoot(LuaRootPtr luaRoot) {
- m_luaRoot = move(luaRoot);
+ m_luaRoot = std::move(luaRoot);
}
LuaRootPtr const& LuaBaseComponent::luaRoot() {
@@ -140,7 +140,7 @@ void LuaBaseComponent::contextShutdown() {}
void LuaBaseComponent::setError(String error) {
m_context.reset();
- m_error = move(error);
+ m_error = std::move(error);
}
bool LuaBaseComponent::checkInitialization() {
diff --git a/source/game/scripting/StarLuaComponents.hpp b/source/game/scripting/StarLuaComponents.hpp
index e739912..98e3638 100644
--- a/source/game/scripting/StarLuaComponents.hpp
+++ b/source/game/scripting/StarLuaComponents.hpp
@@ -191,7 +191,7 @@ Maybe<Ret> LuaBaseComponent::invoke(String const& name, V&&... args) {
auto method = m_context->getPath(name);
if (method == LuaNil)
return {};
- return m_context->luaTo<LuaFunction>(move(method)).invoke<Ret>(forward<V>(args)...);
+ return m_context->luaTo<LuaFunction>(std::move(method)).invoke<Ret>(std::forward<V>(args)...);
} catch (LuaException const& e) {
Logger::error("Exception while invoking lua function '{}'. {}", name, outputException(e, true));
setError(printException(e, false));
@@ -223,15 +223,15 @@ JsonObject LuaStorableComponent<Base>::getScriptStorage() const {
template <typename Base>
void LuaStorableComponent<Base>::setScriptStorage(JsonObject storage) {
if (Base::initialized())
- Base::context()->setPath("storage", move(storage));
+ Base::context()->setPath("storage", std::move(storage));
else
- m_storage = move(storage);
+ m_storage = std::move(storage);
}
template <typename Base>
void LuaStorableComponent<Base>::contextSetup() {
Base::contextSetup();
- Base::context()->setPath("storage", move(m_storage));
+ Base::context()->setPath("storage", std::move(m_storage));
}
template <typename Base>
@@ -253,7 +253,7 @@ LuaUpdatableComponent<Base>::LuaUpdatableComponent() {
});
m_lastDt = GlobalTimestep * GlobalTimescale;
- Base::addCallbacks("script", move(scriptCallbacks));
+ Base::addCallbacks("script", std::move(scriptCallbacks));
}
template <typename Base>
@@ -289,7 +289,7 @@ Maybe<Ret> LuaUpdatableComponent<Base>::update(V&&... args) {
if (!m_updatePeriodic.tick())
return {};
- return Base::template invoke<Ret>("update", forward<V>(args)...);
+ return Base::template invoke<Ret>("update", std::forward<V>(args)...);
}
template <typename Base>
@@ -332,7 +332,7 @@ LuaMessageHandlingComponent<Base>::LuaMessageHandlingComponent() {
m_messageHandlers.remove(handlerInfo.name);
});
- Base::addCallbacks("message", move(scriptCallbacks));
+ Base::addCallbacks("message", std::move(scriptCallbacks));
}
template <typename Base>
diff --git a/source/game/scripting/StarLuaGameConverters.cpp b/source/game/scripting/StarLuaGameConverters.cpp
index e5f8811..64415e6 100644
--- a/source/game/scripting/StarLuaGameConverters.cpp
+++ b/source/game/scripting/StarLuaGameConverters.cpp
@@ -65,7 +65,7 @@ Maybe<CollisionSet> LuaConverter<CollisionSet>::to(LuaEngine& engine, LuaValue c
CollisionSet result;
bool failed = false;
table->iterate([&result, &failed, &engine](LuaValue, LuaValue value) {
- if (auto k = engine.luaMaybeTo<CollisionKind>(move(value))) {
+ if (auto k = engine.luaMaybeTo<CollisionKind>(std::move(value))) {
result.insert(*k);
return true;
} else {
@@ -96,7 +96,7 @@ LuaValue LuaConverter<PlatformerAStar::Path>::from(LuaEngine& engine, Platformer
edgeTable.set("jumpVelocity", edge.jumpVelocity);
edgeTable.set("source", convertNode(edge.source));
edgeTable.set("target", convertNode(edge.target));
- pathTable.set(pathTableIndex++, move(edgeTable));
+ pathTable.set(pathTableIndex++, std::move(edgeTable));
}
return pathTable;
}
@@ -328,7 +328,7 @@ LuaValue LuaConverter<StatModifier>::from(LuaEngine& engine, StatModifier const&
}
Maybe<StatModifier> LuaConverter<StatModifier>::to(LuaEngine& engine, LuaValue v) {
- auto json = engine.luaMaybeTo<Json>(move(v));
+ auto json = engine.luaMaybeTo<Json>(std::move(v));
if (!json)
return {};
diff --git a/source/game/scripting/StarUniverseServerLuaBindings.cpp b/source/game/scripting/StarUniverseServerLuaBindings.cpp
index f6f5cd7..4a6649b 100644
--- a/source/game/scripting/StarUniverseServerLuaBindings.cpp
+++ b/source/game/scripting/StarUniverseServerLuaBindings.cpp
@@ -123,7 +123,7 @@ StringList LuaBindings::UniverseServerCallbacks::activeWorlds(UniverseServer* un
}
RpcThreadPromise<Json> LuaBindings::UniverseServerCallbacks::sendWorldMessage(UniverseServer* universe, String const& worldId, String const& message, LuaVariadic<Json> args) {
- return universe->sendWorldMessage(parseWorldId(worldId), message, JsonArray::from(move(args)));
+ return universe->sendWorldMessage(parseWorldId(worldId), message, JsonArray::from(std::move(args)));
}
}
diff --git a/source/game/scripting/StarWorldLuaBindings.cpp b/source/game/scripting/StarWorldLuaBindings.cpp
index 1a21bad..7d74a98 100644
--- a/source/game/scripting/StarWorldLuaBindings.cpp
+++ b/source/game/scripting/StarWorldLuaBindings.cpp
@@ -449,7 +449,7 @@ namespace LuaBindings {
auto distributions = distributionConfigs.transformed([](Json const& config) {
return BiomeItemDistribution(config, Random::randu64());
});
- return serverWorld->enqueuePlacement(move(distributions), id);
+ return serverWorld->enqueuePlacement(std::move(distributions), id);
});
}
@@ -1069,7 +1069,7 @@ namespace LuaBindings {
Vec2F const& end,
ActorMovementParameters actorMovementParameters,
PlatformerAStar::Parameters searchParameters) {
- PlatformerAStar::PathFinder pathFinder(world, start, end, move(actorMovementParameters), move(searchParameters));
+ PlatformerAStar::PathFinder pathFinder(world, start, end, std::move(actorMovementParameters), std::move(searchParameters));
pathFinder.explore({});
return pathFinder.result();
}
@@ -1079,7 +1079,7 @@ namespace LuaBindings {
Vec2F const& end,
ActorMovementParameters actorMovementParameters,
PlatformerAStar::Parameters searchParameters) {
- return PlatformerAStar::PathFinder(world, start, end, move(actorMovementParameters), move(searchParameters));
+ return PlatformerAStar::PathFinder(world, start, end, std::move(actorMovementParameters), std::move(searchParameters));
}
RectI ClientWorldCallbacks::clientWindow(WorldClient* world) {
@@ -1205,15 +1205,15 @@ namespace LuaBindings {
}
LuaTable WorldEntityCallbacks::entityQuery(World* world, LuaEngine& engine, Vec2F const& pos1, LuaValue const& pos2, Maybe<LuaTable> options) {
- return LuaBindings::entityQuery<Entity>(world, engine, pos1, pos2, move(options));
+ return LuaBindings::entityQuery<Entity>(world, engine, pos1, pos2, std::move(options));
}
LuaTable WorldEntityCallbacks::monsterQuery(World* world, LuaEngine& engine, Vec2F const& pos1, LuaValue const& pos2, Maybe<LuaTable> options) {
- return LuaBindings::entityQuery<Monster>(world, engine, pos1, pos2, move(options));
+ return LuaBindings::entityQuery<Monster>(world, engine, pos1, pos2, std::move(options));
}
LuaTable WorldEntityCallbacks::npcQuery(World* world, LuaEngine& engine, Vec2F const& pos1, LuaValue const& pos2, Maybe<LuaTable> options) {
- return LuaBindings::entityQuery<Npc>(world, engine, pos1, pos2, move(options));
+ return LuaBindings::entityQuery<Npc>(world, engine, pos1, pos2, std::move(options));
}
LuaTable WorldEntityCallbacks::objectQuery(World* world, LuaEngine& engine, Vec2F const& pos1, LuaValue const& pos2, Maybe<LuaTable> options) {
@@ -1225,18 +1225,18 @@ namespace LuaBindings {
engine,
pos1,
pos2,
- move(options),
+ std::move(options),
[&objectName](shared_ptr<Object> const& entity) -> bool {
return objectName.empty() || entity->name() == objectName;
});
}
LuaTable WorldEntityCallbacks::itemDropQuery(World* world, LuaEngine& engine, Vec2F const& pos1, LuaValue const& pos2, Maybe<LuaTable> options) {
- return LuaBindings::entityQuery<ItemDrop>(world, engine, pos1, pos2, move(options));
+ return LuaBindings::entityQuery<ItemDrop>(world, engine, pos1, pos2, std::move(options));
}
LuaTable WorldEntityCallbacks::playerQuery(World* world, LuaEngine& engine, Vec2F const& pos1, LuaValue const& pos2, Maybe<LuaTable> options) {
- return LuaBindings::entityQuery<Player>(world, engine, pos1, pos2, move(options));
+ return LuaBindings::entityQuery<Player>(world, engine, pos1, pos2, std::move(options));
}
LuaTable WorldEntityCallbacks::loungeableQuery(World* world, LuaEngine& engine, Vec2F const& pos1, LuaValue const& pos2, Maybe<LuaTable> options) {
@@ -1267,19 +1267,19 @@ namespace LuaBindings {
return pos && pos->orientation == orientation;
};
- return LuaBindings::entityQuery<LoungeableObject>(world, engine, pos1, pos2, move(options), filter);
+ return LuaBindings::entityQuery<LoungeableObject>(world, engine, pos1, pos2, std::move(options), filter);
}
LuaTable WorldEntityCallbacks::entityLineQuery(World* world, LuaEngine& engine, Vec2F const& point1, Vec2F const& point2, Maybe<LuaTable> options) {
- return LuaBindings::entityLineQuery<Entity>(world, engine, point1, point2, move(options));
+ return LuaBindings::entityLineQuery<Entity>(world, engine, point1, point2, std::move(options));
}
LuaTable WorldEntityCallbacks::objectLineQuery(World* world, LuaEngine& engine, Vec2F const& point1, Vec2F const& point2, Maybe<LuaTable> options) {
- return LuaBindings::entityLineQuery<Object>(world, engine, point1, point2, move(options));
+ return LuaBindings::entityLineQuery<Object>(world, engine, point1, point2, std::move(options));
}
LuaTable WorldEntityCallbacks::npcLineQuery(World* world, LuaEngine& engine, Vec2F const& point1, Vec2F const& point2, Maybe<LuaTable> options) {
- return LuaBindings::entityLineQuery<Npc>(world, engine, point1, point2, move(options));
+ return LuaBindings::entityLineQuery<Npc>(world, engine, point1, point2, std::move(options));
}
bool WorldEntityCallbacks::entityExists(World* world, EntityId entityId) {
@@ -1744,9 +1744,9 @@ namespace LuaBindings {
RpcPromise<Json> WorldEntityCallbacks::sendEntityMessage(World* world, LuaEngine& engine, LuaValue entityId, String const& message, LuaVariadic<Json> args) {
if (entityId.is<LuaString>())
- return world->sendEntityMessage(engine.luaTo<String>(entityId), message, JsonArray::from(move(args)));
+ return world->sendEntityMessage(engine.luaTo<String>(entityId), message, JsonArray::from(std::move(args)));
else
- return world->sendEntityMessage(engine.luaTo<EntityId>(entityId), message, JsonArray::from(move(args)));
+ return world->sendEntityMessage(engine.luaTo<EntityId>(entityId), message, JsonArray::from(std::move(args)));
}
Maybe<bool> WorldEntityCallbacks::loungeableOccupied(World* world, EntityId entityId) {