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path: root/source/game/scripting/StarLuaAnimationComponent.hpp
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Diffstat (limited to 'source/game/scripting/StarLuaAnimationComponent.hpp')
-rw-r--r--source/game/scripting/StarLuaAnimationComponent.hpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/game/scripting/StarLuaAnimationComponent.hpp b/source/game/scripting/StarLuaAnimationComponent.hpp
index 6d94466..1ad99a4 100644
--- a/source/game/scripting/StarLuaAnimationComponent.hpp
+++ b/source/game/scripting/StarLuaAnimationComponent.hpp
@@ -66,7 +66,6 @@ LuaAnimationComponent<Base>::LuaAnimationComponent() {
if (renderLayerName)
renderLayer = parseRenderLayer(*renderLayerName);
- drawable.scale(1.0f / TilePixels);
m_drawables.append({move(drawable), renderLayer});
});
animationCallbacks.registerCallback("clearLightSources", [this]() {