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path: root/source/game/objects/StarPhysicsObject.cpp
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-rw-r--r--source/game/objects/StarPhysicsObject.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/game/objects/StarPhysicsObject.cpp b/source/game/objects/StarPhysicsObject.cpp
index 7824333..6b667a5 100644
--- a/source/game/objects/StarPhysicsObject.cpp
+++ b/source/game/objects/StarPhysicsObject.cpp
@@ -76,8 +76,8 @@ void PhysicsObject::uninit() {
Object::uninit();
}
-void PhysicsObject::update(uint64_t currentStep) {
- Object::update(currentStep);
+void PhysicsObject::update(float dt, uint64_t currentStep) {
+ Object::update(dt, currentStep);
if (isSlave())
m_netGroup.tickNetInterpolation(WorldTimestep);
}