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path: root/source/game/items/StarActiveItem.cpp
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Diffstat (limited to 'source/game/items/StarActiveItem.cpp')
-rw-r--r--source/game/items/StarActiveItem.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/source/game/items/StarActiveItem.cpp b/source/game/items/StarActiveItem.cpp
index 49e82be..102ad16 100644
--- a/source/game/items/StarActiveItem.cpp
+++ b/source/game/items/StarActiveItem.cpp
@@ -182,7 +182,7 @@ List<DamageSource> ActiveItem::damageSources() const {
line.flipHorizontal(0.0f);
line.translate(handPosition(Vec2F()));
}
- damageSources.append(move(ds));
+ damageSources.append(std::move(ds));
}
return damageSources;
}
@@ -194,7 +194,7 @@ List<PolyF> ActiveItem::shieldPolys() const {
if (owner()->facingDirection() == Direction::Left)
sp.flipHorizontal(0.0f);
sp.translate(handPosition(Vec2F()));
- shieldPolys.append(move(sp));
+ shieldPolys.append(std::move(sp));
}
return shieldPolys;
}
@@ -213,7 +213,7 @@ List<PhysicsForceRegion> ActiveItem::forceRegions() const {
rfr->center[0] *= -1;
rfr->center += owner()->position() + handPosition(Vec2F());
}
- forceRegions.append(move(fr));
+ forceRegions.append(std::move(fr));
}
return forceRegions;
}
@@ -276,7 +276,7 @@ List<LightSource> ActiveItem::lights() const {
else
light.beamAngle = -Constants::pi / 2 - constrainAngle(light.beamAngle + Constants::pi / 2);
}
- result.append(move(light));
+ result.append(std::move(light));
}
result.appendAll(m_scriptedAnimator.lightSources());
return result;
@@ -294,7 +294,7 @@ List<AudioInstancePtr> ActiveItem::pullNewAudios() {
for (auto& audio : m_itemAnimatorDynamicTarget.pullNewAudios()) {
m_activeAudio[audio] = *audio->position();
audio->setPosition(owner()->position() + handPosition(*audio->position()));
- result.append(move(audio));
+ result.append(std::move(audio));
}
result.appendAll(m_scriptedAnimator.pullNewAudios());
return result;
@@ -310,7 +310,7 @@ List<Particle> ActiveItem::pullNewParticles() {
particle.velocity[0] *= -1;
particle.flip = !particle.flip;
}
- result.append(move(particle));
+ result.append(std::move(particle));
}
result.appendAll(m_scriptedAnimator.pullNewParticles());
return result;
@@ -462,20 +462,20 @@ LuaCallbacks ActiveItem::makeActiveItemCallbacks() {
});
callbacks.registerCallback("setCursor", [this](Maybe<String> cursor) {
- m_cursor = move(cursor);
+ m_cursor = std::move(cursor);
});
callbacks.registerCallback("setScriptedAnimationParameter", [this](String name, Json value) {
- m_scriptedAnimationParameters.set(move(name), move(value));
+ m_scriptedAnimationParameters.set(std::move(name), std::move(value));
});
callbacks.registerCallback("setInventoryIcon", [this](String image) {
setInstanceValue("inventoryIcon", image);
- setIconDrawables({Drawable::makeImage(move(image), 1.0f, true, Vec2F())});
+ setIconDrawables({Drawable::makeImage(std::move(image), 1.0f, true, Vec2F())});
});
callbacks.registerCallback("setInstanceValue", [this](String name, Json val) {
- setInstanceValue(move(name), move(val));
+ setInstanceValue(std::move(name), std::move(val));
});
callbacks.registerCallback("callOtherHandScript", [this](String const& func, LuaVariadic<LuaValue> const& args) {