diff options
Diffstat (limited to 'source/game/StarWorldTemplate.cpp')
-rw-r--r-- | source/game/StarWorldTemplate.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/game/StarWorldTemplate.cpp b/source/game/StarWorldTemplate.cpp index 38d17de..2755b1f 100644 --- a/source/game/StarWorldTemplate.cpp +++ b/source/game/StarWorldTemplate.cpp @@ -538,19 +538,19 @@ List<BiomeItemPlacement> WorldTemplate::validBiomeItems(int x, int y, PotentialB auto blockBelow = getBlockInfo(x, y - 1); if (!blockBelow.biomeTransition && blockBelow.terrain && !block.terrain && !blockBelow.foregroundCave) - biomeItems.appendAll(move(potentialBiomeItems.surfaceBiomeItems)); + biomeItems.appendAll(std::move(potentialBiomeItems.surfaceBiomeItems)); if (!blockBelow.biomeTransition && blockBelow.terrain && block.terrain && !blockBelow.foregroundCave && block.foregroundCave) - biomeItems.appendAll(move(potentialBiomeItems.caveSurfaceBiomeItems)); + biomeItems.appendAll(std::move(potentialBiomeItems.caveSurfaceBiomeItems)); if (!blockAbove.biomeTransition && blockAbove.terrain && block.terrain && !blockAbove.foregroundCave && block.foregroundCave) - biomeItems.appendAll(move(potentialBiomeItems.caveCeilingBiomeItems)); + biomeItems.appendAll(std::move(potentialBiomeItems.caveCeilingBiomeItems)); if (block.terrain && block.foregroundCave && !block.backgroundCave) - biomeItems.appendAll(move(potentialBiomeItems.caveBackgroundBiomeItems)); + biomeItems.appendAll(std::move(potentialBiomeItems.caveBackgroundBiomeItems)); if (block.oceanLiquid != EmptyLiquidId && y == block.oceanLiquidLevel) - biomeItems.appendAll(move(potentialBiomeItems.oceanItems)); + biomeItems.appendAll(std::move(potentialBiomeItems.oceanItems)); return biomeItems; } |