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path: root/source/game/StarWorldStorage.cpp
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-rw-r--r--source/game/StarWorldStorage.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/source/game/StarWorldStorage.cpp b/source/game/StarWorldStorage.cpp
index 869a830..08cf55c 100644
--- a/source/game/StarWorldStorage.cpp
+++ b/source/game/StarWorldStorage.cpp
@@ -45,7 +45,7 @@ WorldChunks WorldStorage::getWorldChunksFromFile(String const& file) {
openDatabase(db, File::open(file, IOMode::Read));
WorldChunks chunks;
- db.forAll([&chunks](ByteArray key, ByteArray value) { chunks.add(move(key), move(value)); });
+ db.forAll([&chunks](ByteArray key, ByteArray value) { chunks.add(std::move(key), std::move(value)); });
return chunks;
}
@@ -203,7 +203,7 @@ void WorldStorage::triggerTerraformSector(Sector sector) {
}
RpcPromise<Vec2I> WorldStorage::enqueuePlacement(List<BiomeItemDistribution> distributions, Maybe<DungeonId> id) {
- return m_generatorFacade->enqueuePlacement(move(distributions), id);
+ return m_generatorFacade->enqueuePlacement(std::move(distributions), id);
}
Maybe<float> WorldStorage::sectorTimeToLive(Sector sector) const {
@@ -405,7 +405,7 @@ WorldChunks WorldStorage::readChunks() {
WorldChunks chunks;
m_db.forAll([&chunks](ByteArray k, ByteArray v) {
- chunks.add(move(k), move(v));
+ chunks.add(std::move(k), std::move(v));
});
return WorldChunks(chunks);
@@ -578,7 +578,7 @@ ByteArray WorldStorage::writeSectorUniqueStore(SectorUniqueStore const& store) {
void WorldStorage::openDatabase(BTreeDatabase& db, IODevicePtr device) {
db.setContentIdentifier("World4");
db.setKeySize(5);
- db.setIODevice(move(device));
+ db.setIODevice(std::move(device));
db.setBlockSize(2048);
db.setAutoCommit(false);
db.open();
@@ -740,9 +740,9 @@ void WorldStorage::unloadSectorToLevel(Sector const& sector, SectorLoadLevel tar
return;
if (m_generatorFacade->entityPersistent(this, entity))
- entitiesToStore.append(move(entity));
+ entitiesToStore.append(std::move(entity));
else
- entitiesToRemove.append(move(entity));
+ entitiesToRemove.append(std::move(entity));
}
for (auto const& entity : entitiesToRemove) {