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-rw-r--r--source/game/StarWorldServer.hpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/game/StarWorldServer.hpp b/source/game/StarWorldServer.hpp
index 9e319e5..a87f72d 100644
--- a/source/game/StarWorldServer.hpp
+++ b/source/game/StarWorldServer.hpp
@@ -87,7 +87,7 @@ public:
// Returns false if the client id already exists, or the spawn target is
// invalid.
- bool addClient(ConnectionId clientId, SpawnTarget const& spawnTarget, bool isLocal, bool isAdmin = false);
+ bool addClient(ConnectionId clientId, SpawnTarget const& spawnTarget, bool isLocal, bool isAdmin = false, NetCompatibilityRules netRules = {});
// Removes client, sends the WorldStopPacket, and returns any pending packets
// for that client
@@ -375,6 +375,7 @@ private:
List<CollisionBlock> m_workingCollisionBlocks;
HashMap<pair<EntityId, uint64_t>, pair<ByteArray, uint64_t>> m_netStateCache;
+ HashMap<pair<EntityId, uint64_t>, pair<ByteArray, uint64_t>> m_legacyNetStateCache;
OrderedHashMap<ConnectionId, shared_ptr<ClientInfo>> m_clientInfo;
GameTimer m_entityUpdateTimer;