diff options
Diffstat (limited to 'source/game/StarWeather.cpp')
-rw-r--r-- | source/game/StarWeather.cpp | 11 |
1 files changed, 5 insertions, 6 deletions
diff --git a/source/game/StarWeather.cpp b/source/game/StarWeather.cpp index 14120ad..010893a 100644 --- a/source/game/StarWeather.cpp +++ b/source/game/StarWeather.cpp @@ -60,10 +60,9 @@ pair<ByteArray, uint64_t> ServerWeather::writeUpdate(uint64_t fromVersion) { return m_netGroup.writeNetState(fromVersion); } -void ServerWeather::update() { - spawnWeatherProjectiles(WorldTimestep); +void ServerWeather::update(double dt) { + spawnWeatherProjectiles(dt); - double dt = WorldTimestep; if (m_referenceClock) { double clockTime = m_referenceClock->time(); if (!m_clockTrackingTime) { @@ -275,8 +274,8 @@ void ClientWeather::setVisibleRegion(RectI visibleRegion) { m_visibleRegion = visibleRegion; } -void ClientWeather::update() { - m_currentTime += WorldTimestep; +void ClientWeather::update(double dt) { + m_currentTime += dt; if (m_currentWeatherIndex == NPos) { m_currentWeatherType = {}; @@ -288,7 +287,7 @@ void ClientWeather::update() { } if (m_currentWeatherType) - spawnWeatherParticles(RectF(m_visibleRegion), WorldTimestep); + spawnWeatherParticles(RectF(m_visibleRegion), dt); } float ClientWeather::wind() const { |