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path: root/source/game/StarUniverseClient.cpp
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Diffstat (limited to 'source/game/StarUniverseClient.cpp')
-rw-r--r--source/game/StarUniverseClient.cpp19
1 files changed, 12 insertions, 7 deletions
diff --git a/source/game/StarUniverseClient.cpp b/source/game/StarUniverseClient.cpp
index af33508..b41d19e 100644
--- a/source/game/StarUniverseClient.cpp
+++ b/source/game/StarUniverseClient.cpp
@@ -71,7 +71,7 @@ PlayerPtr UniverseClient::mainPlayer() const {
return m_mainPlayer;
}
-Maybe<String> UniverseClient::connect(UniverseConnection connection, bool allowAssetsMismatch, String const& account, String const& password) {
+Maybe<String> UniverseClient::connect(UniverseConnection connection, bool allowAssetsMismatch, String const& account, String const& password, bool const& forceLegacy) {
auto& root = Root::singleton();
auto assets = root.assets();
@@ -85,9 +85,11 @@ Maybe<String> UniverseClient::connect(UniverseConnection connection, bool allowA
{
auto protocolRequest = make_shared<ProtocolRequestPacket>(StarProtocolVersion);
- protocolRequest->setCompressionMode(PacketCompressionMode::Enabled);
- // Signal that we're OpenStarbound. Vanilla Starbound only compresses
- // packets above 64 bytes - by forcing it, we can communicate this.
+ if (!forceLegacy) {
+ protocolRequest->setCompressionMode(PacketCompressionMode::Enabled);
+ // Signal that we're OpenStarbound. Vanilla Starbound only compresses
+ // packets above 64 bytes - by forcing it, we can communicate this.
+ }
connection.pushSingle(protocolRequest);
}
connection.sendAll(timeout);
@@ -101,7 +103,7 @@ Maybe<String> UniverseClient::connect(UniverseConnection connection, bool allowA
NetCompatibilityRules compatibilityRules;
compatibilityRules.setVersion(LegacyVersion);
- bool legacyServer = protocolResponsePacket->compressionMode() != PacketCompressionMode::Enabled;
+ bool legacyServer = forceLegacy || (protocolResponsePacket->compressionMode() != PacketCompressionMode::Enabled);
if (!legacyServer) {
auto compressedSocket = as<CompressedPacketSocket>(&connection.packetSocket());
if (protocolResponsePacket->info) {
@@ -484,10 +486,13 @@ bool UniverseClient::flying() const {
return false;
}
-void UniverseClient::sendChat(String const& text, ChatSendMode sendMode, Maybe<bool> speak) {
+void UniverseClient::sendChat(String const& text, ChatSendMode sendMode, Maybe<bool> speak, Maybe<JsonObject> data) {
if (speak.value(!text.beginsWith("/")))
m_mainPlayer->addChatMessage(text);
- m_connection->pushSingle(make_shared<ChatSendPacket>(text, sendMode));
+ auto packet = make_shared<ChatSendPacket>(text, sendMode);
+ if (data)
+ packet->data = std::move(*data);
+ m_connection->pushSingle(packet);
}
List<ChatReceivedMessage> UniverseClient::pullChatMessages() {