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-rw-r--r--source/game/StarToolUser.hpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/game/StarToolUser.hpp b/source/game/StarToolUser.hpp
index de1960c..41fe98f 100644
--- a/source/game/StarToolUser.hpp
+++ b/source/game/StarToolUser.hpp
@@ -43,7 +43,7 @@ public:
// with the rest of everything else, there are TILE previews and OBJECT
// previews, but of course one has to go through the render method and the
// other has to be rendered separately.
- List<Drawable> renderObjectPreviews(Vec2F aimPosition, Direction walkingDirection, bool inToolRange, Vec4B favoriteColor) const;
+ List<Drawable> renderObjectPreviews(Vec2F aimPosition, Direction walkingDirection, bool inToolRange, Color favoriteColor) const;
// Returns the facing override direciton if there is one
Maybe<Direction> setupHumanoidHandItems(Humanoid& humanoid, Vec2F position, Vec2F aimPosition) const;
void setupHumanoidHandItemDrawables(Humanoid& humanoid) const;