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-rw-r--r--source/game/StarTileDrawer.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/source/game/StarTileDrawer.cpp b/source/game/StarTileDrawer.cpp
index 2fa5051..15e88f3 100644
--- a/source/game/StarTileDrawer.cpp
+++ b/source/game/StarTileDrawer.cpp
@@ -100,9 +100,11 @@ bool TileDrawer::produceTerrainDrawables(Drawables& drawables,
return false;
auto getPieceImage = [](MaterialRenderPieceConstPtr const& piece, Box<float, 2> const& box, MaterialHue hue, Directives const* directives) -> AssetPath {
- AssetPath image = hue == 0
+ String path = (hue == 0)
? strf("{}?crop={};{};{};{}", piece->texture, box.xMin(), box.yMin(), box.xMax(), box.yMax())
: strf("{}?crop={};{};{};{}?hueshift={}", piece->texture, box.xMin(), box.yMin(), box.xMax(), box.yMax(), materialHueToDegrees(hue));
+
+ AssetPath image(path);
if (directives)
image.directives += *directives;