diff options
Diffstat (limited to 'source/game/StarServerClientContext.cpp')
-rw-r--r-- | source/game/StarServerClientContext.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/source/game/StarServerClientContext.cpp b/source/game/StarServerClientContext.cpp index ff5b57a..838dae0 100644 --- a/source/game/StarServerClientContext.cpp +++ b/source/game/StarServerClientContext.cpp @@ -18,7 +18,7 @@ ServerClientContext::ServerClientContext(ConnectionId clientId, Maybe<HostAddres m_playerName(playerName), m_playerSpecies(playerSpecies), m_canBecomeAdmin(canBecomeAdmin), - m_shipChunks(move(initialShipChunks)) { + m_shipChunks(std::move(initialShipChunks)) { m_rpc.registerHandler("ship.applyShipUpgrades", [this](Json const& args) -> Json { RecursiveMutexLocker locker(m_mutex); setShipUpgrades(shipUpgrades().apply(args)); @@ -166,7 +166,7 @@ WorldChunks ServerClientContext::shipChunks() const { void ServerClientContext::updateShipChunks(WorldChunks newShipChunks) { RecursiveMutexLocker locker(m_mutex); m_shipChunksUpdate.merge(WorldStorage::getWorldChunksUpdate(m_shipChunks, newShipChunks), true); - m_shipChunks = move(newShipChunks); + m_shipChunks = std::move(newShipChunks); } void ServerClientContext::readUpdate(ByteArray data) { @@ -202,7 +202,7 @@ void ServerClientContext::setSystemWorld(SystemWorldServerThreadPtr systemWorldT if (m_systemWorldThread == systemWorldThread) return; - m_systemWorldThread = move(systemWorldThread); + m_systemWorldThread = std::move(systemWorldThread); } SystemWorldServerThreadPtr ServerClientContext::systemWorld() const { @@ -220,7 +220,7 @@ void ServerClientContext::setPlayerWorld(WorldServerThreadPtr worldThread) { if (m_worldThread == worldThread) return; - m_worldThread = move(worldThread); + m_worldThread = std::move(worldThread); if (m_worldThread) m_playerWorldIdNetState.set(m_worldThread->worldId()); else @@ -248,7 +248,7 @@ WarpToWorld ServerClientContext::playerReturnWarp() const { void ServerClientContext::setPlayerReturnWarp(WarpToWorld warp) { RecursiveMutexLocker locker(m_mutex); - m_returnWarp = move(warp); + m_returnWarp = std::move(warp); } WarpToWorld ServerClientContext::playerReviveWarp() const { @@ -258,7 +258,7 @@ WarpToWorld ServerClientContext::playerReviveWarp() const { void ServerClientContext::setPlayerReviveWarp(WarpToWorld warp) { RecursiveMutexLocker locker(m_mutex); - m_reviveWarp = move(warp); + m_reviveWarp = std::move(warp); } void ServerClientContext::loadServerData(Json const& store) { |