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-rw-r--r--source/game/StarPlayerTech.cpp94
1 files changed, 94 insertions, 0 deletions
diff --git a/source/game/StarPlayerTech.cpp b/source/game/StarPlayerTech.cpp
new file mode 100644
index 0000000..604c6a6
--- /dev/null
+++ b/source/game/StarPlayerTech.cpp
@@ -0,0 +1,94 @@
+#include "StarPlayerTech.hpp"
+#include "StarJsonExtra.hpp"
+#include "StarRoot.hpp"
+
+namespace Star {
+
+PlayerTech::PlayerTech() {}
+
+PlayerTech::PlayerTech(Json const& json) {
+ m_availableTechs = jsonToStringSet(json.get("availableTechs"));
+ m_enabledTechs = jsonToStringSet(json.get("enabledTechs"));
+ m_equippedTechs = jsonToMapKV<HashMap<TechType, String>>(json.get("equippedTechs"), [](Json t) {
+ return TechTypeNames.getLeft(t.toString());
+ }, mem_fn(&Json::toString));
+}
+
+Json PlayerTech::toJson() const {
+ return JsonObject{
+ {"availableTechs", jsonFromStringSet(m_availableTechs)},
+ {"enabledTechs", jsonFromStringSet(m_enabledTechs)},
+ {"equippedTechs", jsonFromMapK(m_equippedTechs, [](TechType t) {
+ return TechTypeNames.getRight(t);
+ })},
+ };
+}
+
+bool PlayerTech::isAvailable(String const& techModule) const {
+ return m_availableTechs.contains(techModule);
+}
+
+void PlayerTech::makeAvailable(String const& techModule) {
+ m_availableTechs.add(techModule);
+}
+
+void PlayerTech::makeUnavailable(String const& techModule) {
+ disable(techModule);
+ m_availableTechs.remove(techModule);
+}
+
+bool PlayerTech::isEnabled(String const& techModule) const {
+ return m_enabledTechs.contains(techModule);
+}
+
+void PlayerTech::enable(String const& techModule) {
+ if (!m_availableTechs.contains(techModule))
+ throw PlayerTechException::format("Enabling tech module '%s' when not available", techModule);
+ m_enabledTechs.add(techModule);
+}
+
+void PlayerTech::disable(String const& techModule) {
+ unequip(techModule);
+ m_enabledTechs.remove(techModule);
+}
+
+bool PlayerTech::isEquipped(String const& techModule) const {
+ for (auto t : m_equippedTechs.keys()) {
+ if (m_equippedTechs.get(t) == techModule)
+ return true;
+ }
+ return false;
+}
+
+void PlayerTech::equip(String const& techModule) {
+ if (!m_enabledTechs.contains(techModule))
+ throw PlayerTechException::format("Equipping tech module '%s' when not enabled", techModule);
+
+ auto techDatabase = Root::singleton().techDatabase();
+ m_equippedTechs[techDatabase->tech(techModule).type] = techModule;
+}
+
+void PlayerTech::unequip(String const& techModule) {
+ for (auto t : m_equippedTechs.keys()) {
+ if (m_equippedTechs.get(t) == techModule)
+ m_equippedTechs.remove(t);
+ }
+}
+
+StringSet const& PlayerTech::availableTechs() const {
+ return m_availableTechs;
+}
+
+StringSet const& PlayerTech::enabledTechs() const {
+ return m_enabledTechs;
+}
+
+HashMap<TechType, String> const& PlayerTech::equippedTechs() const {
+ return m_equippedTechs;
+}
+
+StringList PlayerTech::techModules() const {
+ return m_equippedTechs.values();
+}
+
+}