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Diffstat (limited to 'source/game/StarPlayer.cpp')
-rw-r--r-- | source/game/StarPlayer.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/game/StarPlayer.cpp b/source/game/StarPlayer.cpp index e57400a..e9f0daf 100644 --- a/source/game/StarPlayer.cpp +++ b/source/game/StarPlayer.cpp @@ -900,7 +900,9 @@ void Player::update(float dt, uint64_t) { m_tools->effects(*m_effectEmitter); + auto aimRelative = world()->geometry().diff(m_aimPosition, position()); // dumb, but due to how things are ordered m_movementController->tickMaster(dt); + m_aimPosition = position() + aimRelative; // it's gonna have to be like this for now m_techController->tickMaster(dt); |