diff options
Diffstat (limited to 'source/game/StarObject.cpp')
-rw-r--r-- | source/game/StarObject.cpp | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/source/game/StarObject.cpp b/source/game/StarObject.cpp index 7457b5d..c56229e 100644 --- a/source/game/StarObject.cpp +++ b/source/game/StarObject.cpp @@ -155,8 +155,8 @@ void Object::init(World* world, EntityId entityId, EntityMode mode) { else colorDirectives = colorName.substr(colorEnd, suffixBegin - colorEnd); - m_colorSuffix = move(colorSuffix); - m_colorDirectives = move(colorDirectives); + m_colorSuffix = std::move(colorSuffix); + m_colorDirectives = std::move(colorDirectives); } else m_colorDirectives = m_colorSuffix = ""; @@ -293,7 +293,7 @@ pair<ByteArray, uint64_t> Object::writeNetState(uint64_t fromVersion) { } void Object::readNetState(ByteArray delta, float interpolationTime) { - m_netGroup.readNetState(move(delta), interpolationTime); + m_netGroup.readNetState(std::move(delta), interpolationTime); } Vec2I Object::tilePosition() const { @@ -501,7 +501,7 @@ void Object::destroy(RenderCallback* renderCallback) { if (renderCallback && doSmash && !m_config->smashSoundOptions.empty()) { auto audio = make_shared<AudioInstance>(*Root::singleton().assets()->audio(Random::randFrom(m_config->smashSoundOptions))); - renderCallback->addAudios({move(audio)}, position()); + renderCallback->addAudios({std::move(audio)}, position()); } if (renderCallback && doSmash && !m_config->smashParticles.empty()) { @@ -523,7 +523,7 @@ void Object::destroy(RenderCallback* renderCallback) { particle.flip = !particle.flip; } particle.translate(position() + volume().center()); - particles.append(move(particle)); + particles.append(std::move(particle)); } } renderCallback->addParticles(particles); @@ -680,7 +680,7 @@ void Object::readStoredData(Json const& diskStore) { List<WireConnection> connections; for (auto const& conn : inputNodes[i].getArray("connections")) connections.append(WireConnection{jsonToVec2I(conn.get(0)), (size_t)conn.get(1).toUInt()}); - in.connections.set(move(connections)); + in.connections.set(std::move(connections)); in.state.set(inputNodes[i].getBool("state")); } } @@ -692,7 +692,7 @@ void Object::readStoredData(Json const& diskStore) { List<WireConnection> connections; for (auto const& conn : outputNodes[i].getArray("connections")) connections.append(WireConnection{jsonToVec2I(conn.get(0)), (size_t)conn.get(1).toUInt()}); - in.connections.set(move(connections)); + in.connections.set(std::move(connections)); in.state.set(outputNodes[i].getBool("state")); } } @@ -707,7 +707,7 @@ Json Object::writeStoredData() const { connections.append(JsonArray{jsonFromVec2I(node.entityLocation), node.nodeIndex}); inputNodes.append(JsonObject{ - {"connections", move(connections)}, + {"connections", std::move(connections)}, {"state", in.state.get()} }); } @@ -720,7 +720,7 @@ Json Object::writeStoredData() const { connections.append(JsonArray{jsonFromVec2I(node.entityLocation), node.nodeIndex}); outputNodes.append(JsonObject{ - {"connections", move(connections)}, + {"connections", std::move(connections)}, {"state", in.state.get()} }); } @@ -732,8 +732,8 @@ Json Object::writeStoredData() const { {"direction", DirectionNames.getRight(m_direction.get())}, {"scriptStorage", m_scriptComponent.getScriptStorage()}, {"interactive", m_interactive.get()}, - {"inputWireNodes", move(inputNodes)}, - {"outputWireNodes", move(outputNodes)} + {"inputWireNodes", std::move(inputNodes)}, + {"outputWireNodes", std::move(outputNodes)} }; } @@ -1028,11 +1028,11 @@ LuaCallbacks Object::makeObjectCallbacks() { }); callbacks.registerCallback("setConfigParameter", [this](String key, Json value) { - m_parameters.set(move(key), move(value)); + m_parameters.set(std::move(key), std::move(value)); }); callbacks.registerCallback("setAnimationParameter", [this](String key, Json value) { - m_scriptedAnimationParameters.set(move(key), move(value)); + m_scriptedAnimationParameters.set(std::move(key), std::move(value)); }); callbacks.registerCallback("setMaterialSpaces", [this](Maybe<JsonArray> const& newSpaces) { @@ -1241,7 +1241,7 @@ List<Drawable> Object::orientationDrawables(size_t orientationIndex) const { String imagePath = AssetPath::join(imagePart.image); if ((m_colorDirectives || !m_colorSuffix.empty()) && m_imageKeys.contains("color")) { // We had to leave color untouched despite separating its directives for server-side compatibility reasons, temporarily substr it in the image key String& color = m_imageKeys.find("color")->second; - String backup = move(color); + String backup = std::move(color); color = backup.substr(0, backup.find('?')); // backwards compatibility for this is really annoying, need to append text after the <color> tag to the last directive for a rare use-case @@ -1252,7 +1252,7 @@ List<Drawable> Object::orientationDrawables(size_t orientationIndex) const { else imagePart.image = imagePath.replaceTags(m_imageKeys, true, "default"); - color = move(backup); + color = std::move(backup); imagePart.image.directives = layer.imagePart().image.directives; if (m_colorDirectives) @@ -1270,7 +1270,7 @@ List<Drawable> Object::orientationDrawables(size_t orientationIndex) const { if (orientation->flipImages) drawable.scale(Vec2F(-1, 1), drawable.boundBox(false).center() - drawable.position); - m_orientationDrawablesCache->second.append(move(drawable)); + m_orientationDrawablesCache->second.append(std::move(drawable)); } } @@ -1311,7 +1311,7 @@ void Object::renderParticles(RenderCallback* renderCallback) { if (particleEmitter.placeInSpaces) particle.translate(Vec2F(Random::randFrom(orientation->spaces)) + Vec2F(0.5, 0.5)); particle.translate(position()); - renderCallback->addParticle(move(particle)); + renderCallback->addParticle(std::move(particle)); timer = GameTimer(1.0f / (particleEmitter.particleEmissionRate + Random::randf(-particleEmitter.particleEmissionRateVariance, particleEmitter.particleEmissionRateVariance))); } } |