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path: root/source/game/StarItemDrop.hpp
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-rw-r--r--source/game/StarItemDrop.hpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/game/StarItemDrop.hpp b/source/game/StarItemDrop.hpp
index d88da73..e72878c 100644
--- a/source/game/StarItemDrop.hpp
+++ b/source/game/StarItemDrop.hpp
@@ -23,8 +23,8 @@ public:
// Create a drop and throw in the given direction with a hard-coded initial
// throw velocity (unrelated to magnitude of direction, direction is
// normalized first). Initially intangible for 1 second.
- static ItemDropPtr throwDrop(ItemPtr const& item, Vec2F const& position, Vec2F const& direction, bool eternal = false);
- static ItemDropPtr throwDrop(ItemDescriptor const& itemDescriptor, Vec2F const& position, Vec2F const& direction, bool eternal = false);
+ static ItemDropPtr throwDrop(ItemPtr const& item, Vec2F const& position, Vec2F const& velocity, Vec2F const& direction, bool eternal = false);
+ static ItemDropPtr throwDrop(ItemDescriptor const& itemDescriptor, Vec2F const& position, Vec2F const& velocity, Vec2F const& direction, bool eternal = false);
ItemDrop(ItemPtr item);
ItemDrop(Json const& diskStore);