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path: root/source/game/StarHumanoid.cpp
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-rw-r--r--source/game/StarHumanoid.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/game/StarHumanoid.cpp b/source/game/StarHumanoid.cpp
index 82030e0..d554a10 100644
--- a/source/game/StarHumanoid.cpp
+++ b/source/game/StarHumanoid.cpp
@@ -526,7 +526,7 @@ List<Drawable> Humanoid::render(bool withItems, bool withRotation) {
auto backArmDrawable = [&](String const& frameSet, Directives const& directives) -> Drawable {
String image = strf("{}:{}", frameSet, backHand.backFrame);
Drawable backArm = Drawable::makeImage(move(image), 1.0f / TilePixels, true, backArmFrameOffset);
- backArm.imagePart().addDirectives(directives);
+ backArm.imagePart().addDirectives(directives, true);
backArm.rotate(backHand.angle, backArmFrameOffset + m_backArmRotationCenter + m_backArmOffset);
return backArm;
};
@@ -710,7 +710,7 @@ List<Drawable> Humanoid::render(bool withItems, bool withRotation) {
auto frontArmDrawable = [&](String const& frameSet, Directives const& directives) -> Drawable {
String image = strf("{}:{}", frameSet, frontHand.frontFrame);
Drawable frontArm = Drawable::makeImage(image, 1.0f / TilePixels, true, frontArmFrameOffset);
- frontArm.imagePart().addDirectives(directives);
+ frontArm.imagePart().addDirectives(directives, true);
frontArm.rotate(frontHand.angle, frontArmFrameOffset + m_frontArmRotationCenter);
return frontArm;
};