diff options
Diffstat (limited to 'source/game/StarCelestialDatabase.cpp')
-rw-r--r-- | source/game/StarCelestialDatabase.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/game/StarCelestialDatabase.cpp b/source/game/StarCelestialDatabase.cpp index ac9f14f..d5ba7df 100644 --- a/source/game/StarCelestialDatabase.cpp +++ b/source/game/StarCelestialDatabase.cpp @@ -207,7 +207,7 @@ bool CelestialMasterDatabase::coordinateValid(CelestialCoordinate const& coordin Maybe<CelestialCoordinate> CelestialMasterDatabase::findRandomWorld(unsigned tries, unsigned trySpatialRange, function<bool(CelestialCoordinate)> filter, Maybe<uint64_t> seed) { //RecursiveMutexLocker locker(m_mutex); - // We don't need this mutex, the other calls are locking anyway. + // We don't need this lock, the other calls are locking anyway. // Having this here is just stopping other threads from having a go in here until we've found a world. RandomSource randSource; if (seed) |