diff options
Diffstat (limited to 'source/game/StarActorMovementController.cpp')
-rw-r--r-- | source/game/StarActorMovementController.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/game/StarActorMovementController.cpp b/source/game/StarActorMovementController.cpp index d4266eb..1b8f0e4 100644 --- a/source/game/StarActorMovementController.cpp +++ b/source/game/StarActorMovementController.cpp @@ -1084,10 +1084,10 @@ void ActorMovementController::doSetAnchorState(Maybe<EntityAnchorState> anchorSt if (anchorState) { auto anchorableEntity = as<AnchorableEntity>(world()->entity(anchorState->entityId)); if (!anchorableEntity) - throw ActorMovementControllerException::format("No such anchorable entity id %s in ActorMovementController::setAnchorState", anchorState->entityId); + throw ActorMovementControllerException::format("No such anchorable entity id {} in ActorMovementController::setAnchorState", anchorState->entityId); entityAnchor = anchorableEntity->anchor(anchorState->positionIndex); if (!entityAnchor) - throw ActorMovementControllerException::format("Anchor position %s is disabled ActorMovementController::setAnchorState", anchorState->positionIndex); + throw ActorMovementControllerException::format("Anchor position {} is disabled ActorMovementController::setAnchorState", anchorState->positionIndex); } if (!entityAnchor && m_entityAnchor && m_entityAnchor->exitBottomPosition) { @@ -1327,7 +1327,7 @@ Maybe<bool> PathController::move(ActorMovementController& movementController, Ac m_edgeIndex++; if (m_edgeIndex < m_path->size()) { if (!validateEdge(movementController, m_path->at(m_edgeIndex))) { - // Logger::info("Path invalidated on %s %s %s", ActionNames.getRight(nextEdge.action), nextEdge.source.position, nextEdge.target.position); + // Logger::info("Path invalidated on {} {} {}", ActionNames.getRight(nextEdge.action), nextEdge.source.position, nextEdge.target.position); reset(); return {}; } @@ -1351,7 +1351,7 @@ Maybe<bool> PathController::move(ActorMovementController& movementController, Ac // Vec2F velocity = debugEdge.source.velocity.orMaybe(debugEdge.target.velocity).value({ 0.0, 0.0 }); // SpatialLogger::logPoint("world", debugEdge.source.position, Color::Yellow.toRgba()); // SpatialLogger::logLine("world", debugEdge.source.position, debugEdge.target.position, Color::Yellow.toRgba()); - // SpatialLogger::logText("world", strf("%s %s", ActionNames.getRight(debugEdge.action), curVelocity), debugEdge.source.position, Color::Yellow.toRgba()); + // SpatialLogger::logText("world", strf("{} {}", ActionNames.getRight(debugEdge.action), curVelocity), debugEdge.source.position, Color::Yellow.toRgba()); // } // } |