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path: root/source/game/StarActorMovementController.cpp
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-rw-r--r--source/game/StarActorMovementController.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/game/StarActorMovementController.cpp b/source/game/StarActorMovementController.cpp
index d4266eb..1b8f0e4 100644
--- a/source/game/StarActorMovementController.cpp
+++ b/source/game/StarActorMovementController.cpp
@@ -1084,10 +1084,10 @@ void ActorMovementController::doSetAnchorState(Maybe<EntityAnchorState> anchorSt
if (anchorState) {
auto anchorableEntity = as<AnchorableEntity>(world()->entity(anchorState->entityId));
if (!anchorableEntity)
- throw ActorMovementControllerException::format("No such anchorable entity id %s in ActorMovementController::setAnchorState", anchorState->entityId);
+ throw ActorMovementControllerException::format("No such anchorable entity id {} in ActorMovementController::setAnchorState", anchorState->entityId);
entityAnchor = anchorableEntity->anchor(anchorState->positionIndex);
if (!entityAnchor)
- throw ActorMovementControllerException::format("Anchor position %s is disabled ActorMovementController::setAnchorState", anchorState->positionIndex);
+ throw ActorMovementControllerException::format("Anchor position {} is disabled ActorMovementController::setAnchorState", anchorState->positionIndex);
}
if (!entityAnchor && m_entityAnchor && m_entityAnchor->exitBottomPosition) {
@@ -1327,7 +1327,7 @@ Maybe<bool> PathController::move(ActorMovementController& movementController, Ac
m_edgeIndex++;
if (m_edgeIndex < m_path->size()) {
if (!validateEdge(movementController, m_path->at(m_edgeIndex))) {
- // Logger::info("Path invalidated on %s %s %s", ActionNames.getRight(nextEdge.action), nextEdge.source.position, nextEdge.target.position);
+ // Logger::info("Path invalidated on {} {} {}", ActionNames.getRight(nextEdge.action), nextEdge.source.position, nextEdge.target.position);
reset();
return {};
}
@@ -1351,7 +1351,7 @@ Maybe<bool> PathController::move(ActorMovementController& movementController, Ac
// Vec2F velocity = debugEdge.source.velocity.orMaybe(debugEdge.target.velocity).value({ 0.0, 0.0 });
// SpatialLogger::logPoint("world", debugEdge.source.position, Color::Yellow.toRgba());
// SpatialLogger::logLine("world", debugEdge.source.position, debugEdge.target.position, Color::Yellow.toRgba());
- // SpatialLogger::logText("world", strf("%s %s", ActionNames.getRight(debugEdge.action), curVelocity), debugEdge.source.position, Color::Yellow.toRgba());
+ // SpatialLogger::logText("world", strf("{} {}", ActionNames.getRight(debugEdge.action), curVelocity), debugEdge.source.position, Color::Yellow.toRgba());
// }
// }