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path: root/source/client/StarClientApplication.cpp
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-rw-r--r--source/client/StarClientApplication.cpp13
1 files changed, 7 insertions, 6 deletions
diff --git a/source/client/StarClientApplication.cpp b/source/client/StarClientApplication.cpp
index b4c9b1a..7a813c4 100644
--- a/source/client/StarClientApplication.cpp
+++ b/source/client/StarClientApplication.cpp
@@ -855,14 +855,15 @@ void ClientApplication::updateRunning() {
}
Vec2F aimPosition = m_player->aimPosition();
- LogMap::set("render_fps", appController()->renderFps());
- LogMap::set("update_rate", appController()->updateRate());
- LogMap::set("player_pos", strf("{:4.2f} {:4.2f}", m_player->position()[0], m_player->position()[1]));
- LogMap::set("player_vel", strf("{:4.2f} {:4.2f}", m_player->velocity()[0], m_player->velocity()[1]));
- LogMap::set("player_aim", strf("{:4.2f} {:4.2f}", aimPosition[0], aimPosition[1]));
+ float fps = appController()->renderFps();
+ LogMap::set("render_rate", strf("{:4.2f} FPS ({:4.2f}ms)", fps, (1.0f / appController()->renderFps()) * 1000.0f));
+ LogMap::set("update_rate", strf("{:4.2f}Hz", appController()->updateRate()));
+ LogMap::set("player_pos", strf("[ ^#f45;{:4.2f}^reset;, ^#49f;{:4.2f}^reset; ]", m_player->position()[0], m_player->position()[1]));
+ LogMap::set("player_vel", strf("[ ^#f45;{:4.2f}^reset;, ^#49f;{:4.2f}^reset; ]", m_player->velocity()[0], m_player->velocity()[1]));
+ LogMap::set("player_aim", strf("[ ^#f45;{:4.2f}^reset;, ^#49f;{:4.2f}^reset; ]", aimPosition[0], aimPosition[1]));
if (m_universeClient->worldClient()) {
LogMap::set("liquid_level", strf("{}", m_universeClient->worldClient()->liquidLevel(Vec2I::floor(aimPosition)).level));
- LogMap::set("dungeonId", strf("{}", m_universeClient->worldClient()->dungeonId(Vec2I::floor(aimPosition))));
+ LogMap::set("dungeon_id", strf("{}", m_universeClient->worldClient()->dungeonId(Vec2I::floor(aimPosition))));
}
if (m_mainInterface->currentState() == MainInterface::ReturnToTitle)