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path: root/source/client/StarClientApplication.cpp
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Diffstat (limited to 'source/client/StarClientApplication.cpp')
-rw-r--r--source/client/StarClientApplication.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/client/StarClientApplication.cpp b/source/client/StarClientApplication.cpp
index 47e5596..d44bd6e 100644
--- a/source/client/StarClientApplication.cpp
+++ b/source/client/StarClientApplication.cpp
@@ -607,7 +607,7 @@ void ClientApplication::changeState(MainAppState newState) {
setError(strf("Cannot join peer: {}", result.left()));
return;
} else {
- packetSocket = P2PPacketSocket::open(move(result.right()));
+ packetSocket = P2PPacketSocket::open(std::move(result.right()));
}
} else {
setError("Internal error, no p2p networking service when joining p2p networking peer");
@@ -616,7 +616,7 @@ void ClientApplication::changeState(MainAppState newState) {
}
bool allowAssetsMismatch = m_root->configuration()->get("allowAssetsMismatch").toBool();
- if (auto errorMessage = m_universeClient->connect(UniverseConnection(move(packetSocket)), allowAssetsMismatch,
+ if (auto errorMessage = m_universeClient->connect(UniverseConnection(std::move(packetSocket)), allowAssetsMismatch,
multiPlayerConnection.account, multiPlayerConnection.password)) {
setError(*errorMessage);
return;
@@ -951,7 +951,7 @@ void ClientApplication::updateRunning(float dt) {
if (m_universeServer) {
if (auto p2pNetworkingService = appController()->p2pNetworkingService()) {
for (auto& p2pClient : p2pNetworkingService->acceptP2PConnections())
- m_universeServer->addClient(UniverseConnection(P2PPacketSocket::open(move(p2pClient))));
+ m_universeServer->addClient(UniverseConnection(P2PPacketSocket::open(std::move(p2pClient))));
}
m_universeServer->setPause(m_mainInterface->escapeDialogOpen());