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-rw-r--r--source/application/StarRenderer.hpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/source/application/StarRenderer.hpp b/source/application/StarRenderer.hpp
index 908f121..58c1c27 100644
--- a/source/application/StarRenderer.hpp
+++ b/source/application/StarRenderer.hpp
@@ -135,13 +135,15 @@ public:
// specific to each type of renderer, so it will be necessary to key the
// configuration off of the renderId string. This should not be called every
// frame, because it will result in a recompile of the underlying shader set.
- virtual void setEffectConfig(Json const& effectConfig, StringMap<String> const& shaders) = 0;
+ virtual void loadEffectConfig(String const& name, Json const& effectConfig, StringMap<String> const& shaders) = 0;
// The effect config will specify named parameters and textures which can be
// set here.
virtual void setEffectParameter(String const& parameterName, RenderEffectParameter const& parameter) = 0;
virtual void setEffectTexture(String const& textureName, Image const& image) = 0;
+ virtual bool switchEffectConfig(String const& name) = 0;
+
// Any further rendering will be scissored based on this rect, specified in
// pixels
virtual void setScissorRect(Maybe<RectI> const& scissorRect) = 0;