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Diffstat (limited to 'lib/windows64/include/steam/steamps3params.h')
-rw-r--r-- | lib/windows64/include/steam/steamps3params.h | 112 |
1 files changed, 0 insertions, 112 deletions
diff --git a/lib/windows64/include/steam/steamps3params.h b/lib/windows64/include/steam/steamps3params.h deleted file mode 100644 index c0741b4..0000000 --- a/lib/windows64/include/steam/steamps3params.h +++ /dev/null @@ -1,112 +0,0 @@ -//====== Copyright 1996-2008, Valve Corporation, All rights reserved. ======= -// -// Purpose: -// -//============================================================================= - -#ifndef STEAMPS3PARAMS_H -#define STEAMPS3PARAMS_H -#ifdef _WIN32 -#pragma once -#endif - -//----------------------------------------------------------------------------------------------------------------------------------------------------------// -// PlayStation 3 initialization parameters -// -// The following structure must be passed to when loading steam_api_ps3.prx -//----------------------------------------------------------------------------------------------------------------------------------------------------------// -#define STEAM_PS3_PATH_MAX 1055 -#define STEAM_PS3_SERVICE_ID_MAX 32 -#define STEAM_PS3_COMMUNICATION_ID_MAX 10 -#define STEAM_PS3_COMMUNICATION_SIG_MAX 160 -#define STEAM_PS3_LANGUAGE_MAX 64 -#define STEAM_PS3_REGION_CODE_MAX 16 -#define STEAM_PS3_CURRENT_PARAMS_VER 2 -struct SteamPS3Params_t -{ - uint32 m_unVersion; // set to STEAM_PS3_CURRENT_PARAMS_VER - - void *pReserved; - uint32 m_nAppId; // set to your game's appid - - char m_rgchInstallationPath[ STEAM_PS3_PATH_MAX ]; // directory containing latest steam prx's and sdata. Can be read only (BDVD) - char m_rgchSystemCache[ STEAM_PS3_PATH_MAX ]; // temp working cache, not persistent - char m_rgchGameData[ STEAM_PS3_PATH_MAX ]; // persistent game data path for storing user data - char m_rgchNpServiceID[ STEAM_PS3_SERVICE_ID_MAX ]; - char m_rgchNpCommunicationID[ STEAM_PS3_COMMUNICATION_ID_MAX ]; - char m_rgchNpCommunicationSig[ STEAM_PS3_COMMUNICATION_SIG_MAX ]; - - // Language should be one of the following. must be zero terminated - // danish - // dutch - // english - // finnish - // french - // german - // italian - // korean - // norwegian - // polish - // portuguese - // russian - // schinese - // spanish - // swedish - // tchinese - char m_rgchSteamLanguage[ STEAM_PS3_LANGUAGE_MAX ]; - - // region codes are "SCEA", "SCEE", "SCEJ". must be zero terminated - char m_rgchRegionCode[ STEAM_PS3_REGION_CODE_MAX ]; - - // Should be SYS_TTYP3 through SYS_TTYP10, if it's 0 then Steam won't spawn a - // thread to read console input at all. Using this let's you use Steam console commands - // like: profile_on, profile_off, profile_dump, mem_stats, mem_validate. - unsigned int m_cSteamInputTTY; - - struct Ps3netInit_t - { - bool m_bNeedInit; - void *m_pMemory; - int m_nMemorySize; - int m_flags; - } m_sysNetInitInfo; - - struct Ps3jpgInit_t - { - bool m_bNeedInit; - } m_sysJpgInitInfo; - - struct Ps3pngInit_t - { - bool m_bNeedInit; - } m_sysPngInitInfo; - - struct Ps3sysutilUserInfo_t - { - bool m_bNeedInit; - } m_sysSysUtilUserInfo; - - bool m_bIncludeNewsPage; -}; - - -//----------------------------------------------------------------------------------------------------------------------------------------------------------// -// PlayStation 3 memory structure -//----------------------------------------------------------------------------------------------------------------------------------------------------------// -#define STEAMPS3_MALLOC_INUSE 0x53D04A51 -#define STEAMPS3_MALLOC_SYSTEM 0x0D102C48 -#define STEAMPS3_MALLOC_OK 0xFFD04A51 -struct SteamPS3Memory_t -{ - bool m_bSingleAllocation; // If true, Steam will request one 6MB allocation and use the returned memory for all future allocations - // If false, Steam will make call malloc for each allocation - - // required function pointers - void* (*m_pfMalloc)(size_t); - void* (*m_pfRealloc)(void *, size_t); - void (*m_pfFree)(void *); - size_t (*m_pUsable_size)(void*); -}; - - -#endif // STEAMPS3PARAMS_H |